Andrew Fontana's Comic Reviews

Reviewer For: The Pop Break Reviews: 30
7.8Avg. Review Rating

6.5
Action Comics (2016) #977

Apr 12, 2017

Churchill's art this issue is detailed and occasionally cinematic, muted colors notwithstanding. His portrayal of Krypton makes the doomed planet exotic while keeping things relatable on a human scale. Its a tough balancing act, but he maintains the believability of his characters on both Earth and Krypton. His facial work conveys the emotional agony of Jor-El and the wonder of his son when seeing Krypton as an adult. It's a genuine treat to see Superman's origins come alive through Churchill's however unnecessary the retelling may be.

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7.0
Aquaman (2016) #8

Oct 5, 2016

Abnett has a good handle on Aquaman and his supporting cast, giving each of the supporting characters a distinctive voice. Having the grizzled warrior Murk say stuff like Neptunes balls is an example of this, and the slight cheesiness of the dialogue gives the entire proceedings the air of a blockbuster action movie. Having the monster be The Shaggy Man, an obscure Justice League villain, was also afun reveal. Unfortunately, Meras subplot hinders the issues momentum with yet another storyline about her failing to find her place among the Atlanteans. Johns had previously explored that dynamic during his run, and to have it rehashed again here feels like a waste of her character. Her studies at the Tower of Widowhood add a nice touch of world building to Abnetts Atlantis, but it definitely feels incongruent to the main plot. Im still on board with the current arc despite some misgivings, and I hope that Abnett can maintain the blockbuster tone he establishes here.

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7.5
Aquaman (2016) #9

Oct 19, 2016

Scott Eaton's pencils are up to the task in crafting the sleek sci-fi of Atlantean architecture and technology. One panel that shows Atlantean ships blasting at the Shaggy Man is cinematic in a space opera kind of way. These scenes underwater end too quick, which is unfortunate, as drawing these otherworldly locales play to Eaton's strengths. The art fares less well in the land scenes, but the action is clean and easy to follow. The colors remain a bit too drab, and this is only highlighted once the action moves to the surface. The creative team as a whole concludes this issue on a strong note, however, and I am willing to stick around to see where they lead Aquaman and his band of merry Atlanteans.

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7.0
Aquaman (2016) #10

Nov 2, 2016

All in all, Aquaman #10 is a satisfying read. The plot as it is currently unfolding promises to be interesting not least because of the focus on Mera. The execution thus far is a bit stilted, but the concept behind it is good enough to carry the issue. Abnett is laying the groundwork for may potentially be an exciting new direction in the book.

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8.0
Aquaman (2016) #11

Nov 16, 2016

Briones brings a sharper level of detail with his pencils that has previously not been seen on this book. He captures the alien monstrosity of Atlantian war machines and the insides of a hospital with equal attention to detail. Briones truly excels, however, in capturing the visible emotion of his characters, especially the panels focusing on Mera and Arthur at the hospital. Eltaeb's coloring is my only issue with the art, but his colors are serviceable enough to maintain the issue's momentum.

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8.5
Aquaman (2016) #25

Jun 22, 2017

Visually, Aquaman #25 is a stunner. Stjepan Sevic's intricate pencils bring Atlantis to teeming life. He creates a vast metropolis that genuinely feels lived in, a feat that artists in previous issues couldn't quite deliver. His art keeps things going whenever Abnett's script falters. Plus, it doesn't hurt that Aquaman is once again rocking long hair and a beard. His lush colors, with their maritime tone, are an excellent fit for his pencils. Altogether, the art elevates Aquaman #25 into something truly memorable.

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8.5
Batman (2016) #22

May 3, 2017

Jason Fabok is given plenty to work with this issue. Batman #22 brings Bruce and Barry to the world of Flashpoint, giving Fabok ample opportunity to create plenty of action sequences. His pencil work is fluid and graceful, his choreography cinematic to the eye. Anderson's colors are suitably dark for the scenes in Gotham, and with just enough brightness with the scenes on the cosmic tread mill.

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9.0
Doom Patrol (2016) #4

Jan 25, 2017

Nick Derrington's pencils and Tamra Bonvillian's colors create perfect visual representations of Gerard Way's ideas. Derrington's surreal take on the Negative Zone is a real treat to behold. Each of Derrington's characters are fully expressive and unique in their presentation. Derrington excels at portraying the otherworldly as well. His pencils, along with Bonvillain's bright colors, go a long way in creating a unique aesthetic for the world of Doom Patrol.

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7.5
Green Lantern / Space Ghost Special #1

Mar 29, 2017

Green Lantern/Space Ghost Special #1 is pretty straightforward as far as crossovers go. The creative team of James Tynion IV and Ariel Olivetti squeeze all they can out of a Green Lantern/Space Ghost team-up, and the result is a surprisingly good read.

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8.5
Justice League / Power Rangers #1

Jan 11, 2017

Byrne's artwork is appropriately cinematic for all the action that takes place this issue. His Rangers are lean and muscular, his Batman intimidating. Byrne's fight scenes flow with the cadence of a blockbuster action flick. His pencils, along with the colors, go a long way to selling the nostalgia-fest of Taylor's script.

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8.5
Justice League / Power Rangers #2

Feb 8, 2017

The success or failure of this issue's art rests on whether it can meld the tone of two very distinct franchises. This Byrne does expertly. The showdown between the League and the Dinozords is rendered in the appropriate scale, as is the subtle differences in musculature between the teenaged rangers and the more adult DC heroes. Byrne's stylized pencils makes the action in this issue explosive and dynamic.

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7.5
Justice League of America (2017) #5

Apr 26, 2017

Penciler Andy MacDonald is well suited to portray all the action that is at hand this issue. The JLA is tasked with retaking a city from a group of citizens with a penchant for mythical weaponry; the ensuing action allows MacDonald to stretch his muscles. His art, while not quite being as sharp as reis', is enough to establish continuity with the artwork.

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8.0
Mother Panic #2

Dec 30, 2016

Edwards' art captures the dark atmosphere of Gotham with aplomb. His Mother Panic is an unsettling creature, alien yet still at home in Gotham's shadows. His artwork has a painted quality to it that perfectly fits the tone Houser set. Like the other artists in the Young Animal line, Edwards' work feels more at home on an indie comic rather than a book from DC.

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7.5
Nightwing (2016) #10

Dec 7, 2016

The rest of issue stumbles a bit when it's not focused on Dick's characterization. We get presented with the bare bones of a murder mystery that is less exciting than the issue's character moments. It's possible that Seeley will give the storyline more oomph in succeeding issues, but currently there isn't enough to be excited for Marcus To's pencils and Sotomayor's colors infuse the proceedings with vibrancy and life. The art is equally adept shifting from brightly lit interiors to the dimness of Gotham and Bludhaven. The few action scenes present are fluid and clear. To especially excels at crafting unique facial expressions, giving each of his characters reactions that are appropriate to them.

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8.0
Nightwing (2016) #12

Jan 4, 2017

To's pencils are detailed without being overly busy. His Run-Offs are a colorful, motley crew, and he's no slouch at portraying more mundane people either. His Orca is especially well-drawn. Sleek and colossal at the same time, he makes the villain a potent threat for Nightwing and crew to take down.

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6.5
Nightwing (2016) #13

Jan 19, 2017

The artwork of To and Sotomayor do enough to enliven the proceedings. There is plenty of action this issue, and To's pencils makes these scenes crackle with energy. Cleanly drawn and easy to follow, these action scenes invigorate the issue and convey well the threat Nightwing faces. Sotomayor's colors are bright and add nuance to To's pencils. Together they keep things from becoming too dull.

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8.0
Nightwing (2016) #14

Feb 1, 2017

The slowness of previous issues is redeemed in full here. There's plenty of action to spare, and humor infused dialogue to keep things from getting too dark. Seeley sets up the potential for fun things down the line, including more of Bludhaven's colorful residence. To's pencils are sharp and fluid, his action scenes are a treat to behold. They have been consistently wonderful this entire arc, and they don't let up here. Combined with Sotomayor's rich colors, this book's art distinguishes it from the dark grittiness of the other bat titles.

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6.5
Suicide Squad (2016) #14

Mar 22, 2017

Suicide Squad #14 is one of those comics where the sum is somewhat lesser than it's relatively enjoyable individual parts. The creative team of Rob Williams and John Romita Jr. is solid enough, to be sure, but poor pacing and format choices stifle whatever potential this issue could have had.

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7.0
Suicide Squad (2016) #17

May 10, 2017

Tony Daniel does action really well. He's given plenty to work with this issue, and he doesn't hold back. His characters are muscular and imposing without losing their distinctiveness. Daniel makes the action look seamlessly cinematic like a summer blockbuster. Morey's colors highlight the details of his pencil work, giving the art a clean, easy to follow look.

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7.0
Suicide Squad (2016) #18

May 24, 2017

The appeal of this issue mostly comes from strong the strong character work and muscular choreography of Tony Daniel. He's become the go-to artist for drawing action, and he doesn't disappoint this issue. Daniel takes the violence in Williams' script and gives it a truly cinematic look.

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8.0
Super Sons #1

Feb 15, 2017

Jiminez's pencils channel Humberto Ramos at his best, but with a keener sense of details that Ramos usually lacks. Jiminez's highly stylized figures, matched with bright coloring, fits bright fresh tone that Tomasi's script portrays. The pencils make up in energy what they in anatomical proportion.His art crackles with enthusiasm that mirrors that of the Super Sons themselves.

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8.0
Super Sons #2

Mar 15, 2017

Tomasi's script is well-matched by Jiminez's art. Colorful and expressive, Jiminez's pencils channel the zaniness of the issue's proceedings. His Damien and Jon are drawn in a cartoonish manner, but this helps distinguish them from more adult characters. His art is on top this issue despite a few moments of odd proportions.

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8.5
Super Sons #3

Apr 19, 2017

There is plenty of action this issue for Jiminez to work with, and his pencils don't disappoint. The choreography of his fights are heavily stylish yet easy to follow. Combined with the bright colors, his art leaps off the page. His pencils are a perfect fit for the Tomasi is striving for.

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8.0
Super Sons #4

May 17, 2017

All the action Tomasi puts in this issue is brought to life by Jiminez's dynamic pencils. Jiminez, much like Humberto Ramos, gives his characters a stylish fluidity that has much in common with the artwork seen in anime. That type of artwork is certainly an appropriate fit for this issue. There are occasions, however, where the artwork is cluttered and a little difficult to follow.

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7.5
Supergirl (2016) #3

Nov 11, 2016

Bernard Ching's art is a perfect fit for this book. Ching excels at capturing the pulpsci-fi elements that have always been in the background of the Superman family. Argo City is wonderfully rendered, as is Supergirl's flight through the solar system. Unfortunately, Ching's pencils lack detail when figures are seen from a distance. Atiyeh's colors compliment Ching's artwork, making each scene crackle with energy, especially the flashbacks to Krypton. Taken together, the artwork is effective in conveying the conflict between Cyborg Superman and Supergirl.

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8.0
Superwoman #5

Dec 14, 2016

In terms of art, this book is no slouch. Santorelli's Lena Luthor is truly a monstrous reflection of her older brother, familiar yet entirely distinctive. All the scenes involving Luthor evoke a terrifying futurism that stands in sharp contrast next to the mundanity of Metropolis. Indeed, the detail of his figures and his unique use of layouts make each panel pop with energy. His pencils have some difficulty with distance, but that is only a complaint when compared with the rest of his artwork.

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8.0
Wonder Woman (2016) #7

Oct 3, 2016

Having Wonder Woman win the day through empowerment of victims rather than straight up fisticuffs is a welcome return of form for the character. Rucka, despite his tendency towards decompressed storylines, shows that he understands Diana and her world like no other at DC, and this issue is proof of that fact.

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8.0
Wonder Woman (2016) #8

Oct 12, 2016

Bilquis Evely does well setting the stage in this done-in-one tale, marking off Barbara's origin as distinct as possible. Much has already been said about Rucka's successful use of two different artists in crafting his Wonder Woman epic, but I was still anxious about the sort of quality a fill in artist would bring to the table. It's safe to say that Evely exceeds expectations, creating scenes that range from a stormy Ukraine to arid Tunisia. Evely even captures the scale of Barbara's journey with a large splash page that superimposes glimpses of various locales against the backdrop of a map. If Nicola Scott is indeed departing Wonder Woman, Evely could more than fill the boots she'll leave behind.

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8.5
Wonder Woman (2016) #9

Oct 26, 2016

Taken as a whole, this is a strong penultimate issue for The Lies storyline.

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8.5
Wonder Woman: Steve Trevor Special #1

Jun 7, 2017

Christian Duce's pencils are perfectly suited for bringing Seeley's script to life. Duce's artwork is crisp and detailed, perfect for all the action presented this issue. Unfortunately, all of Duce's characters have similarly drawn faces. This especially becomes obvious in the scenes involving the children, but even the Oddfellows outside of Steve look a little too interchangeable.

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