The real problem with Strangehaven is that after one finishes an issue - one just wants more. A Misery-type scenario of kidnapping Gary Spencer Millidge and forcing him to write and draw the next six issues grows more and more attractive each year...I'll start work on the shack in the woods, but until it's complete, do yourself a favour and either pick up the first couple of trades and the issues following the second trade (13 to 17 available from the website) or just give this one a go as a sampler. Read Full Review
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