After a terrifying journey in the cursed depths of the lost Roanoke colony, Lara heads aboveground to the desert, now in possession of dangerous information—and under attack! Lara’s globetrotting hunt for truth continues!
After ten issues, Tomb Raider still feels like it's a hard sell for me. I like the character in a basic kind of sense with what she can be, but the mythology they've built around her in the relaunched game world and through this just falls a bit flat in a lot of ways. This arc works better for me than the first since it's not tied to the game directly, but we also work an extension of the characters pasts, which I still feel on the outside of. There's plenty of potential with a character like this, but I really wish it would just get more talky, more dialogue and text boxes to dig into things more and really get us into the head of the character. We've had a few tastes of it in this arc, but I keep feeling like we don't need an adventure for a bit but something more personal. But would Tomb Raider fans really want that? I suspect the action is the draw. Read Full Review
Tomb Raider #10 is a fun issue that has some pretty intense action throughout as Lara fights back against Trinity. I don't mind the action allowing characters to sustain more injuries than usual but it's a fine line with the tone of this series, and I don't want it to be exaggerated to the point where what happens to characters become meaningless. Lara doesn't receive more answers about Trinity or their operations, and as a result nothing new was added to their overall story or Kaz's involvement with them. There was story progression so I'm interested in seeing how things develop with the characters' situations changing and the possibilities in future storylines. Read Full Review
The art by Nicolas Daniel Selma gives the book a visual boost, but doesn't really have any specific standout elements. He does demonstrate an ability to carefully keep the space that the action is taking place in well organized. We have characters moving from room to room, back again, into a basement, up again, and so on, and it would have been very easy to create a situation that was confusing for readers. The dynamics of the action are much improved over previous issues, and this is a welcome change. With a character that's this action based the feeling of movement that Selma imparts here is going to prove essential. Read Full Review
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