The one complaint I have is that events move too quickly during the final pages. The group escapes a zombie horde and travels 5 kilometers, all within a handful of panels. Other than that misstep, this represents a perfect example of how an event can successfully find it's way into a property without feeling shoehorned. Read Full Review
In all honesty, if this issue represents the general quality of all of IDW's Star Trek work then I'm starting to think I'm missing out for not having bought any. There's nothing new going on here with either zombies or Star Trek, but by executing both perfectly, the Tiptons, Gary Erskine, and Casey Maloney have come up with a winner. Let's hope that part 2 is just as good. Read Full Review
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