Mara #3

Writer: Brian Wood Artist: Jordie Bellaire, Ming Doyle Publisher: Image Comics Release Date: March 6, 2013 Cover Price: $2.99 Critic Reviews: 12
7.8Critic Rating
N/AUser Rating

Seeing her friends and supporters abandon her, and instead of trying to suppress her newfound powers, Mara goes public. Openly displaying her rapidly developing abilities, she challenges the bias and discrimination. People start to see her as not a freak, but rather someone who can't be stopped, and that starts to make a lot of very serious people very concerned. Socially-aware superheroics in a world we've never seen. Brian Wood, Ming Doyle, and Jordie Bellaire bring the goods.

  • 9.0
    Read Comic Books - Cody Mudge Mar 6, 2013

    Mara is one of the best limited series being released right now. Now that Mara has a strong personality this book has basically everything, a creative idea, a strong lead, some feels, some action, great art, a unique feel all its own, and a creative team that outdoes themselves with each successive issue. Read Full Review

  • 9.0
    The Weekly Crisis - Hansel Moreno Mar 5, 2013

    Brian Wood continues to weaves a great tale using the star athlete archetype in it's futuristic setting. The breadcrumbs keep being dropped, sucking you in and leaving you wanting more even when the final page hits. Read Full Review

  • 9.0
    CHUD - Jeb Delia Mar 16, 2013

    Mara gets this. It's no coincidence that Mara's burgeoning powers arise with a sense of dissatisfaction with her life of privilege. She is, in effect, a sort of Marxist product: at once a product of a commercial culture at its zenith and the symbol of its eventual demise. The themes of this story serve as a critique of modern commercial culture, but they also shed light on the problems that plague the modern superhero story by grasping onto the core ideas of liberation and rebellion that are at the core of the genre's inception. Read Full Review

  • 8.8
    IGN - Joshua Yehl Mar 6, 2013

    Brian Wood's intense focus on Mara makes this title feel like a ticking time bomb. An uncomfortable scene with her on the phone has explosive results, which only makes you wonder what will happen the next time she's put under pressure. This issue ups the ante considerably as a mysterious force of antagonism is introduced along with a twist that shows Wood is wasting no time bringing his story to an extreme place where the heat goes from boiling to bonfire. All of this is juxtaposed with sad looks at how unavailable privacy has been throughout Mara's entire life. Jodie Foster would be furious. Read Full Review

  • 8.2
    Graphic Policy - Brett Schenker Mar 10, 2013

    One of the most interesting comics on the market, it shows comics can be more than just spandex, even when it's about a person with super powers. Read Full Review

  • 8.0
    Unleash The Fanboy - Harrison Rawdin Mar 5, 2013

    Mara #3 is an excellent extension of what has been a thoroughly compelling ride thus far. Recommended. Read Full Review

  • 8.0
    Den Of Geek! - Marc Buxton Mar 12, 2013

    Image should be praised for taking a chance on a book like this. A tale of a super-powered volleyball star doesn't sound like the most marketable idea ever invented. But if a reader gives this book a chance, he will be rewarded with a thought-provoking morality play. Read Full Review

  • 8.0
    Comic Book Resources - Jennifer Cheng Mar 8, 2013

    Wood and Doyle's choices in style and characterization give "Mara" a distinct mood and feel, best described as silence within noise. There's a feeling of realism despite the turns into the fantastic, although this realism is highly stylized. Within the frenzy of media attention and the buzz of violence and scandal, the tone of "Mara" #3 is contemplative and philosophical. It's unlike anything else on the stands, and worth picking up for both the art and the narrative technique. Read Full Review

  • 7.0
    One Quest - Chris Cobb Mar 8, 2013

    This isn't the book to read if you want a run book with witty banter and all that, but if you want something different and interesting definitely give it a shot. Read Full Review

  • 7.0
    Geeks Unleashed - Christopher Romero Feb 28, 2013

    This issue is a great example of comic creators collaborating to tell their story: Doyle and Bellaire's artwork tells Wood's story with riveting action sequences bursting with vibrant and sleek colors. Visually, this book is the trendy nightclub of comics; it has a hands-down cool look to its pages. I feel like I should be drinking an exotic fruity drink with glowing fluorescent ice cubes in it when I read this book! Although Mara has more of a tabloid, True Hollywood Stories feel, it's a good read that's well worth the three bucks. Read Full Review

  • 6.0
    Comic Bastards - Steve Paugh Mar 6, 2013

    I feel like I'm the only one who hasn't loved this book, maybe because I did indeed underestimate the number of volleyball enthusiasts within comic fandom, I dunno. Regardless, I'm starting to get a feel of where Wood and Co. are going with this title, and I can see myself picking up issue four out of passing interest, but only because MARA finally served something that didn't feel like a foul. See what I did there? Know when to adapt to your audience, kids. Read Full Review

  • 6.0
    Comics: The Gathering - ToriBee Mar 6, 2013

    While the first two issues had a bit of a slow start, by issue three, there’s definitely a pick up in where this story may be going. Mara has potential to be a great presence in her world and the series has potential as well, but if anything, it’s worth a look just to see each page's artwork. Read Full Review

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