Critical Role: Vox Machina: Origins II #6
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Critical Role: Vox Machina: Origins II #6

Writer: Jody Houser Artist: Olivia Samson, Msassyk Publisher: Dark Horse Comics Release Date: June 3, 2020 Cover Price: $3.99 Critic Reviews: 4 User Reviews: 1
8.0Critic Rating
7.0User Rating

The hour of the ritual is at hand!  

Whether Grog returns to his cluelessly adorable self or transforms into the murderous lich Drath Mephrun is still a big fat question mark. Vox Machina is as prepared as they're going to be, armed with spell components, new allies, and a whole lot of loyalty. But will it be enough?

Don't miss the series arc finale! Inspired by the Critical Role web series.

  • 9.0
    Monkeys Fighting Robots - Corey Patterson Jun 4, 2020

    Jody Houser's script encapsulates everything readers love about Critical Role and the Vox Machina party. Read Full Review

  • 8.0 - Christian Hoffer Jun 3, 2020

    There's still tons of great character moments and most importantly the feeling that Vox Machina's adventures are just getting started. Read Full Review

  • 8.0
    Major Spoilers - Christopher Rondeau Jun 2, 2020

    The art was exquisite in this arc. I liked the use of colors. In one scene, Grog and some of his companions are riding through the woods and we get a huge splash of green. When he has to fight Drath's influence, the colors tint to red. Read Full Review

  • 7.0
    The Fandom Post - Kate O'neil Jun 3, 2020

    I still don't feel that the short-form storytelling works particularly well for a story that had its origins in one of the longest forms of collective storytelling. This adaptation does well enough to compress and condense the narrative into bite-sized chunks, but it all passes much too fast. I feel like the adventure is over before it even gets a chance to start. Read Full Review

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