Champions #6

Writer: Mark Waid Artist: Humberto Ramos Publisher: Marvel Comics Release Date: March 1, 2017 Cover Price: $3.99 Critic Reviews: 10 User Reviews: 19
7.7Critic Rating
7.2User Rating

Versus their counterparts, the Freelancers! And you'll be surprised to see who's left standing at the end of the battle!
Rated T+

  • 10
    Comicsverse - Eric Nierstedt Mar 1, 2017

    CHAMPIONS #6 is a fun teambuilding story that shows off the group's individual strengths. But it's also a darker reflection of a new superteam to rival the Champions. Fun art and great storytelling make this an excellent issue. Read Full Review

  • 9.8
    Black Nerd Problems - Omar Holmon Mar 3, 2017

    Champions is coming on strong and building up opposition for this team. I gotta point out how similar this is to Sam Wilson's title where he is dealing with a private cop policing unit causing angst and discriminating. We are getting more stories indicative of the present regime in play over jere in the states. Art is not being subtle at all about imitating life anymore. Read Full Review

  • 8.0
    Superior Spider-Talk - Doug Zawisza Mar 6, 2017

    Champions #6 introduces the Freelancers, who are set up to be direct opposition for the Champions. Before that gets rolling, however, writer Mark Waid and artist Humberto Ramos take you out to play paintball. Read Full Review

  • 8.0
    AiPT! - Russ Dobler Mar 1, 2017

    Champions #6 is a lesson in how to develop character and personality through action and not exposition. Through suggesting that anyone could revel so in the misery of the innocent, however, it's also at complete cross-purposes with the book's mission statement. It's (deliberately) difficult to disentangle the tale from the message, so the reader will have to decide if they're willing to take that trade-off. Read Full Review

  • 8.0
    Chuck's Comic Of The Day - Chuck Mar 2, 2017

    Look, this issue features sharp writing and excellent art - but I'd like to see more forward motion, please. Read Full Review

  • 7.8
    Graphic Policy - Paul Manzato Mar 1, 2017

    Overall, I liked this issue. It didn't blow me away like the last issue did, but this does set up something that we are going to see come to fruition down the line and really test the team and their resolve. I like the Freelancers and their contrary position to our heroes and I am looking forward to seeing the two teams comes face to face. I'm sure any fan of the Champions will enjoy this issue and I hope they are as excited for what's to come as I am. Read Full Review

  • 7.0
    Comics: The Gathering - Dcaviston Mar 8, 2017

    Despite the occasional cringe worthy piece, Champions is still a good comic. To me, though, it seems like they're trying to dumb it down more with each issue. This series went from women fighting for rights in a country where women are actually oppressed to a bunch of rich kids bullying homeless people. Oh yeah, and the reason being because "punching things is what they do." While the series is still written solidly, this issue itself could definitely be classified as a filler issue, nothing really happening in it beside (stupidly) introducing the Champion's new enemies, the Freelancers. Read Full Review

  • 7.0
    We The Nerdy - Aron Pohara Mar 1, 2017

    Overall as Isaid book is very fun so far, and if what Waid and Ramos want to make this an Impulse type book, I am all for it, as that and Young Justice books were some of my favorite, for that type of genre, but sometimes I have a feeling it wants to be way more serious, and mixing those genres to those extremes, is just not feasible, both for a writer, and for the reader, as they would not know what to expect in the next issue. Another thing about this book so far at least, there is no cohesion, we had two issues that were kind of tied together, but rest of them, were all stand alone's. If you are a fan of Waid and Ramos you won't be disappointed but if you are looking for an epic adventure, look elsewhere. I personally think this book is very fun, for what it is, but as i mentioned before it does need a bit of a more cohesion. Read Full Review

  • 6.0
    PopMatters - Jack Fisher Mar 2, 2017

    Champions #6 still accomplishes an important feat for the greater narrative. It establishes what the Champions are up against and how their new movement of less civil wars and more heroics is creating an impact. Waid and Ramos mix that impact with the fun of a paintball game. While the entertainment value of paintball is indisputable, the larger implications of the Champions' story remains underdeveloped and unresolved. Read Full Review

  • 5.8
    IGN - Jesse Schedeen Mar 2, 2017

    Ramos' normally distorted figure work becomes even more so here, which really messes with the sense of perspective during the extended paintball battle and makes it difficult to follow the flow of the action. Read Full Review

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