Team 7 #2

Team 7 #2

Writer: Justin Jordan Artist: Jess Merino Publisher: DC Comics Release Date: November 14, 2012 Cover Price: $2.99 Critic Reviews: 5
6.4Critic Rating
N/AUser Rating

The secret history of The New 52 is told here with bullets!

  • 8.0
    Comic Vine - Gregg Katzman Nov 14, 2012

    The cliffhanger, while obvious to many, is sure to appeal to longtime DC fans. If you find yourself dissatisfied with SUICIDE SQUADand want to discover another action based team book, then I wholeheartedly recommend giving TEAM SEVEN a chance. Jordan's more than ample writing with a diverse and interesting cast of characters is promising and it'll be especially interesting to see how he plays around with the early years of these individuals in The New 52. Read Full Review

  • 8.0
    Wildstorm Addiction - Joe David Soliz Nov 17, 2012

    This was the issue I wanted after zero but it's ok that we had to get through all the re-introductions in issue one. If the stories continue like this, than the title should have a long shelf life. I'm still pushing for a better artist just because I think the book needs to have a stronger visual appeal. But for now, hopefully the story alone will keep people hooked. Read Full Review

  • 6.8
    IGN - Jesse Schedeen Nov 14, 2012

    Unfortunately, Team 7 is already becoming yet another New 52 book that suffers from inconsistent art teams. Ron Frenz provides breakdowns again, but this time Julius Gopez steps up to handle finishes. The storytelling is decent enough throughout, but the finer detail is diminished somewhat. Few panels really stand out and grab the reader's attention. Read Full Review

  • 6.0
    Weekly Comic Book Review - Minhquan Nguyen Nov 19, 2012

    Sub-par art and a rather bland script combine to wreck most of the promise Jordan established in early issues. Read Full Review

  • 3.0
    Major Spoilers - Matthew Peterson Nov 15, 2012

    The simplest way for me to describe the effect of reading this issue? "Okay, that happened." The draw seems to be in seeing the 'Black Ops' characters of the current DCU in action earlier in their career, which I can understand. But aside from an okay take on Amanda Waller as the team's comptroller, they're all really bland and boring. Add to the fact that Grifter and Deathstroke are the stars of the most stultifyingly unpleasant current DCU books, and a lot of the steam is taking out of this one for me. I read the #0 issue and found it to be pretty much inoffensive, but this issue comes across as cliched, bland and over-rendered, leading Team 7 #2 to a less-than-ideal 1.5 out of 5 stars overall. If #3 shows up in my pile of back-issues to be boarded in a couple of months, I might flip through it, but nothing here compels me to buy this book, even if it serves as backstory for a new Eclipso crossover shmageggi... Read Full Review

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