Eddie's story shifts back into drive and the plot develops with a vengeance. First, though, a little Dark Web recapping and tying off a loose end from Thor. These are digressions, but they're structured and illustrated so beautifully that they're engrossing.
The nuts-and-bolts prose is a bit less impressive than the issue's other features, but it's by no means bad. It's clear and it kee more
BEDLAM AND BEYOND!
Eddie Brock has faced down many monsters in his time, but few have been as terrifying as the one born of his own rage called BEDLAM! In this issue, witness Bedlam's return to the Garden of Time, and see what's become of Eddie Brock after DARK WEB!
I respect what the creators are aiming for here, but I think mindscape head games are a little outside their wheelhouses in terms of both words and art. They end up strong in terms of plot and character development, but the start is very shaky.
Roger Aubrey proves to be a lifesaver for the authors as well as the Invaders; his story is the magnet that pulls everything together.
more
CAPTURED!
Captain America and the new Invaders are caught in the excruciating clutches of M.O.D.O.C., the Mental Organism Designed Only for Control. Can they escape before the Outer Circle completes its takeover of Manhattan - and acquires a weapon that could change the course of history? No matter what, one of them won't make it out alive?
The Xeno plot coasts to a smooth conclusion, though it's not particularly surprising or intense. Fortunately, the art remains excellent and the point of view digs just deep enough into Domino's head to give the issue the engaging hook it needs.
XENO'S ENDGAME - THE OMNI-MUTANT!
It's all been leading to this - XENO's showdown with X-FORCE, and the terrible truth of their horror-show experiments! WHO, or WHAT, is the OMNI-MUTANT?!
It's a simple "meet the antihero and see what she can do" story. The details are laid out in clear if not particularly memorable language, and some fine, delicate art livens things up. Nothing I'd call bad, but not exactly an instant favorite, either.
But then the creators drop Maxine Danger and the Beyond Corporation into the mix, and that's exactly the kind of bonus that makes me sit more
Spinning out of AMAZING SPIDER-MAN, Hallows' Eve gets her own series!
Janine Godby's world has been blown up several times in her life, but this time. she has a bag of super-powered masks and a chip on her shoulder. She's on the run from the police, but there's someone else after her too. Don't miss this breakout character break even bigger!
The plot takes a darker twist than I expected here. It's a good story, and this final chapter is particularly well illustrated. But the darkness is undercut by two factors: First, the protagonist/PoV character is incredibly flat, spurred on by the most generic motivations. And second, the resolution turns this entire series into a shaggy-dog preamble for a hypothetical Black Widow vs Arcade story.more
The grand finale!
The big prize! Bodies are piled high and only one person can win it all! Arcade's darkest game comes to a close and anything can happen...especially if Natasha Romanoff has something to say about it. Arcade's circus-style contests have been a punchline in the past, but writers Ray Fawkes (One Soul, Constantine) and Jim Zub (A...
This is a simple--almost simplistic--story idea spun out to issue length with incredibly stylish scripting and art. I appreciate the subtlety and nuance, and I think the storytelling's talented, but even with close scrutiny, I don't see a whole lot of content.
If this series is going to be a semi-sorta anthology of little untold stories throughout Tony's career, starting with the timey- more
Beneath the red and gold armor is a hopeless romantic, a genius inventor, a war hero, a billionaire, an Avenger, a person, TONY STARK. Dynamic Duo Murewa Ayodele and Dotun Akande (MOON KNIGHT: BLACK, WHITE & BLOOD, IRON MAN #25 and AVENGERS UNLIMITED) unite again to journey through the rich history of IRON MAN - telling stories never seen before th...
This issue faffs around with a lot of Avatar-press-level Grand Guignol theatrics before finally dragging the protagonists to the place the solicits brought the readers 2 months ago: They need to deal with Danny Ketch. To me, this is a competent but thoroughly superfluous middle chapter.
BLOOD BROTHERS!
Danny Ketch is back - as this new, highway-melting chapter of Ghost Rider kicks into gear - so get ready for one HELL of a reunion. Both he and Johnny have changed significantly, and they'll hardly recognize one another as their paths converge to war!
This issue features perfectly acceptable storytelling conveying a complicated, fast-moving plot that I am really struggling to care about. I'm giving myself half-credit for my Chosen One bet--I knew it wasn't Peter, but I picked the wrong alternate Spider. Ah well.
We met, possibly, the most important character in all of the Spider-Verse last issue. Shathra's big plan gets even bigger, and the last bit of hope is about to be crushed!
I'll credit the creators: They put in the work, and there's nothing mortally wrong with the storytelling here. Except they failed to accomplish the most important task.
My eyes roll at the basic premise: "Gwen meets more variants, but this time they're villains! And clones!" (And I bet mine aren't the only eyes rolling.)
All the creators had to do was give us *something* beyo more
GHOST-SPIDER'S LIFE TURNS UPSIDE DOWN!
Ghost-Spider comes face-to-face with some of the deadliest Spider-Man villains, including Doc Ock, Sandman, Vulture and more! But wait! Why do they all look like Gwen! Writer EMILY KIM (SILK) and artist KEI ZAMA (AVENGERS MECH STRIKE) take Gwen down a twisted path as she must stop whoever is cloning her i...
Frankly, It offends me that Marvel is rolling out a full slate of a-listers to shill for this dumb-ass Vampire: the Masquerade fan-fiction.
A sufficiently intriguing story told with considerable talent could get past my inherent distaste. This story? With these words, with this art? Not a chance.
SPIDER-MAN GETS THE FRIGHT - AND FIGHT - OF HIS LIFE!
RAIZO KODO and the clanless vampires of the FORGIVEN scour the underworld for the most dangerous ghouls and creatures known to man! But when former Sorceress Supreme SALOM returns with a devastatingly devious plan, these moral monsters might run into more trouble than they bargained for. An...
Most comics are cinema. This one is poetry. A rare gem.
Doctor Strange enters the cursed castle of Moriah Mensa to challenge a superlunary power and complete an impossible task. As the sun sets, a voice echoes, "There are no good places to die."
Rated T+
It's an excellent combination of slow-burn psychological study and hard-boiled Punisher combat. The tough, terse, symbolic language suits the protagonist to a T.
The art demonstrates a remarkable facility for both subtle character interactions and hard-hitting action--not easy to do in this heavy-line style.
I think I might like Torunn Grønbekk better on the Punisher than on more
THE ORIGIN OF THE WAR JOURNAL!
Before he was the Punisher, Frank Castle was a husband, a father and a Marine. Not necessarily in that order. In this story from between the pages of PUNISHER, Frank tries to come home-but finds it impossible to leave the war behind him.
Rated T+
The plot's a bit of a hot mess, but the humor's solid, the art is gorgeous, and the pace is impeccable. Plus, the mysterious Valentine Vuong is well on their way to "breakout character" status.
BETRAYED! Lady Deathstrike cruelly betrays her recent partner-in-assassination Deadpool! Or wait... is it that Deadpool has casually betrayed his reluctant murder buddy Lady Deathstrike? It's all gonna depend on whose version you believe - but either way, it's time for bloody reprisal!
Parental Advisory
The plot progresses smoothly, with plenty of fun along the way. The two authors pair nicely, shoring up each other's weaknesses. Donny Cates adds clarity, while Torunn Grønbekk brings wit and style. On the art front, Nic Klein makes everything look gorgeous all by himself. Though this issue doesn't deliver big payoffs, it's a thoroughly satisfying middle chapter.
The backup strip is fl more
A NEW ARC PACKED WITH TWISTS & REVELATIONS BEGINS HERE!
The gates to Valhalla are broken, and the souls of all who inhabit it have vanished! With the help of Jane Foster and Odin, Thor must find who has the power - and the audacity - to disturb the final rest of Asgard's greatest warriors of all time...and what it means for the rest of the Marv...
We've reached the part of the event where plot developments march forward to a relentless drumbeat, leaving little room for subtlety or nuance.
That's not a bad thing when the story is told this well. Nicely-polished art, snappy dialogue, and the delicious treat of Emma Frost's PoV make this a delightful issue.
They said the mutants were humanity's future. It's 10 years later and they were proven to be right. The X-Men exist in a world that adores and respects them...so why are they sworn to crush it?! But while they do, Emma can take a few minutes out to crush Mister Sinister.
Rated T+
As the plot marches slowly towards a confrontation, the day-to-day business of finals seems a little superfluous. The storm preparation stuff at the end is a different matter, though; that's charming. And the shifting character allegiances are engaging. The whole thing is wrapped up in another serving of refined, distinctive art. This strikes a great balance between entertaining on its own and buimore
The endgame has begun. Emily Bright has taken her steps, chosen her allies and made her plans. It's time to take down Strange Academy. Can you blame her?
The story climaxes in a way that's both technically and viscerally satisfying. The dialogue might be a trifle simple, but the script's structure and pacing are just fine. The art remains knock-your-eyes-out gorgeous. Getting a new superhero that's worth revisiting is the icing on the cake.
The dawn rises after the demonic invasion of New York City, but what will that light reveal? It will reveal Chasm's final gambit and the new denizens of Hell he helped create and unleash on Spider-Man and the X-Men! See how Dark Web changed this city's landscape forever!
Rated T
This is still an incredibly charming portrait of She-Hulk, the superhero you'd love to party--or commiserate--with. The art is right in line with the charming-ness, and it's (for me, anyway) a really fun read.
But the important scenes take so long, and so much space is devoted to showing the passage of time, that this issue just can't make much progress. *One* development on *one* plotl more
After the most intense issue in She-Hulk history, it's time for the fallout. She-Hulk has experienced more trauma than most... Is this the straw, and is she the camel?
Rated T+
It's essentially a middling Star Trek story, but I appreciate how smoothly the Marvel elements have been massaged into the script. It's nicely-paced, too, holding interest as the action ebbs and flows. The art's imperfect, occasionally dropping the ball when it comes to detail and dynamism, but there are also plenty of visual flares. A touch of great expression, a spread of inventive blocking--ultmore
MONSTER, HERO, GUARDIAN...GROOT!
Before he was a Guardian of the Galaxy... before the Grootfall... young Groot lived a life of tranquility on his serene home world. But when monstrous invaders attack his planet, Groot must accept his heroic destiny! Will this destiny lead him to come to blows with a young Kree soldier by the name of Mar-Vell? ...
The consistently competent storytelling work really pays off here as the story bends towards its conclusion. The art's firing on all cylinders again. The dialogue might not be the most memorable, but it's all clear and it does a decent job expressing character. Best of all, there's a fine sense of rising tension leading to a well-executed twist ending.
TAEGUKGI'S ORIGIN REVEALED!
The time has come for Taegugki to face the ghosts from his past. Along the way he learns a shocking revelation about the origin of his powers. Will the discovery put the future of Tiger Division in jeopardy?
Rated T+
This is a pretty choppy installment in terms of scene structure and plot developments. Things are happening rapidly, and this issue doesn't spend much time explaining their import. It's all illustrated pretty well, though, and past performance gives me confidence in the upcoming finale.
THERE'S MORE THAN ONE WAY TO SKIN A SABRETOOTH!
ORCHIS has been conducting brutal experiments on mutants...but SABRETOOTH and his EXILES were not prepared to come face-to-face with...MORE SABRETOOTHS?! Meet the many facets of VICTOR CREED...and see which ones can survive DR. BARRINGTON's gauntlet!
Rated T+
The words in this issue don't stick in my mind at all, and the art isn't much more memorable. Which is not to say there's anything *wrong* with the storytelling here. And even if there were, the heaps of plot development have a memorability all their own.
"FORGED IN BLOOD" CONTINUES!
The Carnage symbiote has ambitions of universal destruction and death, the likes of which would make even Knull himself tremble. But unlike the slain King in Black, Carnage has no weapon to inspire fear in the hearts of the living across space. Or - not, until now!
Rated T+
Slapping in a slightly-significant Relationship Moment™ for Pete and Felicia gives this issue some sorely-needed weight. The script is focused on funny banter and the art is devoted to sexy splashes. What's missing from both sides of the storytelling is any sense of world-building, character development, or scene-setting that would make this conflict memorable. It's still a decent comic and a fumore
omeone tries to kill Spidey and Black Cat. You thought this would be easy for Peter? Nope! The special two-parter from superstar guests Joe Kelly and Terry Dodson concludes here!
Rated T
It's a satisfying, simple conclusion to the story--though it borders on simplistic. Once again, the best cutesy art in the business elevates the proceedings and keeps this kiddie comic from getting tiresome for adults.
It's a showdown against Thanos - keynote speaker! When their usual heroics fail, Miles Morales and Peter Parker must draw inspiration from their enemies to escape the Next Generation of Villains Convention alive. And if they annoy Venom in the process, it's all the more fun! Join the Spider-Men for a hilarious conclusion that finally answers the qu...
The silly story of silly characters locked in a silly conflict grinds on, devolving into a literal popularity contest. And that's fine. It certainly looks cool.
There is *one* element that approaches contemporary relevance: Zeitgeist and his problems with women fit well in a #MeToo world. What is Zeitgeist, after all, but the literal embodiment of toxic masculinity?
Unfortuna more
Your favorite celebrity super villains are back! Zeitgeist is still on a mission to achieve social media godhood, no matter who he has to kill! But the spotlight won't be big enough when the next generation of the X-Statix drop in! Join Peter Milligan and Michael Allred for the final half of their mutant celebrity saga!
Parental Advisory
This is one of the strongest pieces of evidence I have for my theory that Marvel should be publishing more OGNs. As Chapter 4 in the Planet Hulk: Worldbreaker story, this is decent (not great or even good, but serviceable). As #4 of a miniseries, published a month after the last issue and standing on its own, it verges on trainwreck territory.
For hundreds of years, when cataclysm strikes, the people of Sakaar have desperately sought the help of the Green Scar. But what happens when you ask the Worldbreaker to help you unbreak the world? Our young heroine Tala is about to find out - and the answer strikes deep into the heart of Bruce Banner and the monster he still believes lies within.<...
My problem is that the author doesn't seem to know of any other way to establish a plot point than have at least 2 characters talk about it for at least 2 pages. And then, once they have all that space to fill, why not pour in several hundred words of recap, exposition, character opinion, digression, and/or speculation?
THE CAPTAIN COMES HOME!
And she's got a whole new mission! With Otherworld settled, Braddock Manor restored, and her brother Captain Avalon at her side, you'd think things look pretty good for Betsy Braddock. Only it turns out, good ole Britain doesn't want her back. No one wants a mutant menace carrying the shield of Captain Britain, and Bets...
All of the plot-chickens came home to roost in an immensely satisfying way here. The action was tense and beautifully drawn throughout, and the dialogue was good and tough without veering into cliche.
I needed to be reminded that this title can be great, and this issue did the job.
THE BEAST AGENDA IS REVEALED!
WOLVERINE is a tool. A tool BEAST uses for cutting. And Beast will use that tool for only as long as it suits his needs. So when Logan realizes the true nature of the beast and cuts back, Henry McCoy will have to take matters into his own hands...
Parental Advisory
The adventure story barrels right along, with the all-Wasp fight scene being a particular high point. Characterization is spot on, and the art is an excellent all-round tool for every kind of visual storytelling. Yes, there's an awful lot of author-centric continuity wank--but who does that better than Al Ewing?
When Whirlwind fails to identify the person who forced the attack on the Wasps, Janet and Nadia Van Dyne must combine their skills to locate their new foe. But something about this case seems unnervingly familiar to Jan - can she figure out what it is in time to save their lives?
Rated T+
The art is solid, though it doesn't evoke the full potential of fighting Limbo-demons. The plot grows thin and strained.
And these things are okay, because the *real* point is showcasing the most ridiculously great character interactions imaginable. Felicia, MJ, and S'ym are pure vaudeville in the best possible way.
Still, at this point I'll admit there's not much here outsid more
Mary Jane Watson and Felicia Hardy are trapped in Limbo by BELASCO - and if they wanna escape, they'll have to heist their way out! A shaky alliance with an unexpected ally may be their only hope to survive the SCREAMING TOWER. But MJ's holding back?What is the true price of her new supe-powers? And why can't Black Cat come clean about the new (old...