The pieces fall into place as the heroes draw near the Grand Canyon. The Scarab and the Liberator must battle Dr. X's powers of illusion while Tom Strange and company make their way up from the South Pole.
The artwork, the plotting and the characterization minus two in Terra Obscura exhibit the kind of strength every DC comic book used to have. Although these characters haven't the familiar, cultural history of the DC icons, they still will intrigue and interest and in spite of yourself make you grinning. Read Full Review
The opening pages of this issue are a fun display of a pair of heroes caught up in a rather surreal voyage through a variety of odd settings, with my personal favorite being the visit to the comic publisher, where we have the editor offering up a cute commentary of the plot of this comic thus far. The big moment in this issue where Tom Strange's flying saucer is knocked out of the sky by the wave is also a fairly impressive moment. However most of this issue is simple talking heads, and while for the most part this issue was able to hold my interest, I can't deny that I'm starting to get a little impatient with this book as it spends far too much time discussing an idea and not nearly enough time offering up the excitement that would convince readers that this was a viable collection of heroes. I mean the big action scene in this issue has our hero's flying craft slamming into the ground, and even this scene lacks any real excitement, as we see the group have already safely escaped the Read Full Review
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