As Joss fights to save Kreek, dangerous fauna begins to circle the fragment of Oert. Meanwhile, Gemini returns triumphant to the Sphere, but all is not well between their two halves. Artemis makes a new friend in the direst of circumstances, and Aquarius's investigation sheds new light on the unsolved deicide.
Engineward continues to move along as it has from the start with a slightly askew sense of pacing and storytelling that fits the world and its characters. Mann knows what he's doing here and since this isn't a six issues and done series, it's got the space to breathe and tell the tale which definitely helps it immensely than it might have at another publisher. Joe Eisma continues to delight in how he brings these characters to life with a really good range of diversity to their looks and movements that I'm always excited to see a new installment come in and wonder what strange new thing we'll discover next in it as the journey to save the world continues. Read Full Review
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