Jay Yaws's Comic Reviews

Reviewer For: Batman-News Reviews: 225
7.2Avg. Review Rating

5.5
All-Star Batman #1

Aug 10, 2016

A missed opportunity that's still enjoyable in spite of its glaring flaws. The main story has some genuinely good moments and potential to be a bombastic, incredibly fun ride, and any opportunity to explore Bruce and Harvey's relationship is welcome. For all its promise, it's still plagued with some weak pencils and more-of-the-same writing, so hopefully it can recover. Conversely, the backup looks great but just doesn't carry any weight, falling back on tired ideas and over-explanation. I'm still intrigued, but apprehensively.

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8.0
All-Star Batman #2

Sep 14, 2016

A genuinely fun, adrenaline-fueled rollercoaster. Even with its faults this title has improved since its first installment, with more focused storytelling, better character work, and fantastic action sequences coming to the fore. There are still a few rough edges, but I still had a great time and can't wait to see where Snyder, Romita, and crew take Bruce, Harvey, Duke, and us as readers.

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7.0
All-Star Batman #3

Oct 12, 2016

A bit slower than previous issues, but with much more focused storytelling. I'm a fan of things going absolutely nuts, and at times All-Star Batman delivers. Scott Snyder is trying to tell a character-driven story too, though, and his pieces are finally falling into place. Add in the surprise return of an almost forgotten character and this is an enjoyable read.

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6.5
All-Star Batman #4

Nov 9, 2016

Taken as an out-of-continuitystory, this is pure, crazy fun. There are bits of genuine greatness here and there and lots of laughs to be had, but the overall lacking visuals drag the story down. Even so, All-Star Batman is pure escapism, and sometimes that's exactly what we need.

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6.0
All-Star Batman #5

Dec 28, 2016

If you read this once, it may be one of your favorite comics of the year. It's fast, exciting, and actually concludes the arc without leaving any loose threads. Think about it too much and read it again, though, and things may fall apart. I like this series as an out-of-continuity, “go big or go home” concept book, and Snyder has certainly delivered that in spades. It's when things slow down and we're supposed to be invested in more intimate moments that things don't work the way they should. Even still, there look to be some exciting stories coming from Scott's pen in the near future, and I'm looking forward to where his ideas take us.

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9.0
All-Star Batman #6

Jan 11, 2017

Hands-down the best issue of this series so far. The oppressive mood, stylized visuals, and disconnected lettering create a truly haunting atmosphere. A goofy ending and “just” pretty good back-up keep the issue from perfection, but I loved this more than I thought I would. It makes me a little sad to know that Jock isn't doing this whole arc, though I'm sure interested in seeing how the disparate parts fit to make a whole. And really, “Batman versus ice zombies” practically writes itself. Pick this up.

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7.0
All-Star Batman #7

Feb 8, 2017

"Ends of the Earth" continues with a slower installment that, in some ways, is just as terrifying as its predecessor. The main story is a bit expository, but it's a great example of Batman being human, and it may be the best Ivy has been characterized in years. While the backup leaves a lot to be desired, this is still a worthy installment of All-Star Batman, and a true showcase of Tula Lotay's great artistic talent. While it's not perfect, this is a desperate Batman, a human Batman, and an engaging Batman.

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8.5
All-Star Batman #8

Mar 15, 2017

Visually inventive, narratively bizarre, and an overall weird ride, this was so strange I couldn't help but love it. Snyder is having a blast playing around with narrative structures and styles and he's bringing along some A-list talent to realize the visual side of his scripts. If nothing else, this got me wanting to read more Mad Hatter stories, just to see how a character I saw as one-note could be used in different ways. This issue of All-Star Batman may not be a typical clear-cut superhero comic, but it's certainly unique and weirdly beautiful in all its surreal madness.

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5.0
All-Star Batman #9

Apr 19, 2017

A disappointing conclusion to an otherwise solid, sometimes even great arc. None of the big ideas really congeal, and even Jock's pencils are relatively subdued and under-utilized. Combine the dull main narrative with a confusing, incredibly frustrating backup story and this is an unfortunate dip in quality for a series that has been on a high roll lately.

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5.5
All-Star Section 8 #1

Jun 10, 2015

Starts off strong and goes wildly off the rails in the second half. Hopefully once these guys see some action the book will pick up, and while it has its moments and the art is nice, forced humor and a painfully out of character Batman don't make for a good read.

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4.5
All-Star Section 8 #2

Jul 8, 2015

Overall: Other than a few bright spots, it's more of the same as last month, with the added baggage of unnecessary exposition adding to the rapidly more apparent overexposure.

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1.5
All-Star Section 8 #3

Aug 14, 2015

What little is good is completely undone by literally everything around it.

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7.0
Arkham Knight: Genesis #1

Aug 28, 2015

I don't know where this is going to go or if reading it will really make any difference, but the sheer ridiculousness of everything and surprising pathos of Jason and Hush made me enjoy this much more than I thought I would. I'm tentatively intrigued, and I hope the best for this story.

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6.0
Arkham Knight: Genesis #2

Sep 18, 2015

Shades of an interesting psychological profile and some genuinely affecting moments elevate the issue, but forays into formula and more of Jason's whining brings it down a bit. This may have worked better as part of the regular comic series, and time will tell if it is even necessary at all, but what it does wrong never drags it down low enough to completely negate what it does right. A soft recommendation with hope that the coming months bring something truly memorable.

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8.0
Arkham Knight: Genesis #3

Oct 23, 2015

This is a hard issue to read and write about: it's necessary to understand Jason's pain, but it isn't an entertainment for that reason. As a means to understand his rage, however, it works remarkably well, and I just cannot reiterate enough how great the Joker is here. He isn't some mysterious force that may or may not be immortal, he's just a psychopath who wants to mess with Batman by any means. It's not a fun read, but it's a necessary read.

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6.0
Arkham Knight: Genesis #4

Nov 19, 2015

There were things I liked, and nothing I really hated, but this issue didn't really connect with me. Beyond a few bright spots, it felt like a collection of outtakes from other books rather than a cohesive issue on its own. Genesis has been the stronger of the Arkham books, and a weak installment is a given every now and then no matter the series, so hopefully we'll come back strong in December.

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6.0
Arkham Knight: Genesis #5

Dec 16, 2015

An unnecessary chapter in an increasingly unnecessary series, taking it for what it is makes it enjoyable. Turn your brain off and let yourself laugh, because even if next month's finale is a satisfying conclusion, it has its work cut out for it. This may no longer be the Tragedy of Jason Todd, but frankly that might be in its favor in the end.

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6.0
Batman '66 #11

Jun 24, 2014

Recommended if:You like the Sixties Batman.You don't mind a rough start for a good payoff.You enjoy over-the-top Joker antics.

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8.5
Batman '66 #12

Jun 27, 2014

Recommended if:You love the Sixties Batman tv series.You enjoy stories featuring more obscure villains.You enjoy value: two good stories for the price of one.The idea of seeing prototype suits intrigues you.

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10
Batman '66 #13

Jul 25, 2014

A remarkably funny and incredibly smart single-issue story. It gets better the more you think about it, and represents all that's great about Batman.

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10
Batman '66 #14

Aug 28, 2014

It's a story about a robot. That looks like Batman. What more do you need? It's well-written, cleanly drawn, and a story well worth returning to for another read or twelve.

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5.0
Batman '66 #15

Sep 24, 2014

A definite low point in the series. If you're a new reader, don't pick this as the jumping on point. Read the previous two issues, as they're just about perfect. Hopefully this is a one-time hiccup, an off month dumped between greater stories.

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8.0
Batman '66 #16

Oct 22, 2014

A breezy, silly story that features one of the under-appreciated original villains from the classic television series.

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9.0
Batman '66 #17

Nov 27, 2014

Breezy, silly, and just plain fun, there are enough jokes and gags here that if half had landed it would have been a success, but the fact that it's consistently funny makes this issue a pure delight.

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7.0
Batman '66 #18

Dec 26, 2014

While each story has its own problems, the issue is actually better than the sum of its parts just on account of being entertaining. They tried to do something a little different in each, and while the loftier goals may not have been reached, it was a worthy attempt and a good time regardless.

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6.5
Batman '66 #19

Jan 29, 2015

Overall:By no means a disaster, this issue was ultimately forgettable mostly because it didn't take any risks and seemed like a retread of better stories. Regardless, this book is almost always fun and a welcome breath of campy, tongue firmly in cheek fresh air.

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6.0
Batman '66 #20

Feb 26, 2015

What started off strong didn't have the legs to fully follow through. Still, it's completely inoffensive, a great all-ages read, and isn't ever truly bad, just boring and rushed.

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10
Batman '66 #21

Mar 25, 2015

Great storytelling, plain and simple, there's nothing about this issue I didn't like. Pick it up, read it, enjoy it, repeat. Few comics tell their stories so succinctly, so perfectly, and with such high craftsmanship that the opportunity to experience it needs to be seized when it arises. I loved it on my first read, and I loved it even more on my second.

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9.0
Batman '66 #22

Apr 22, 2015

Some of the best dialogue in months from this book can be found here. The story is fun, with twists and turns that make this an actual mystery, and it's a great Penguin story, which has been lacking in these pages for a while.

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9.5
Batman '66 #23

May 27, 2015

Either one of these stories would be enough to at least recommend this issue on their own, but together they represent some of the best short-form installments of this series in quite some time. Alternately playing up the comedic and tragic aspects of Batman stories, they do both remarkably well while still staying consistent with the show's tone and themes. Factor in the use of characters who couldn't have easily been used on the budget of the Sixties TV series and the creative introduction of one of Batman's most recognizable villains and you have a story that perfectly demonstrates what this comic is good for: continuing with the spirit of the Adam West and Burt Ward headlined show while showcasing bigger and weirder concepts.

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9.0
Batman '66 #24

Jun 24, 2015

Overall: An issue that succeeds because it's just plain fun, this outing featuring Marsha, Queen of Diamonds makes me love reading this book more than I already did. Tight plotting, funny gags, and fantastic visuals make for any book to be a fun read, and none more so than the continuation of Adam West and Burt Ward's legacy as the Dynamic Duo. Pick it up if you're a fan of the Bat, a fan of West and Ward, or just a fan of comics in general.

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9.0
Batman '66 #25

Jul 22, 2015

Two great stories for the price of one, featuring great renditions of fan favorites like Harley Quinn and Batgirl. This book is always a nice breath of fresh air even when it's not top quality, but when it is it deserves to be mentioned along with the best of the best Batman books. Reinterpretations of beloved characters can be difficult, as can parody and satire, but the two creative teams working this month strike the perfect balance and deliver some great one-shot stories.

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6.5
Batman '66 #26

Aug 26, 2015

One of the weakest issues from this book this year, it still isn't bad, and considering how strong it's been in recent months a little lag is understandable. This isn't the Poison Ivy I'm acquainted with and it's not how I would have written the character, but that doesn't mean it's bad, just different. This remains one of my favorite books I've ever read, let alone get to read here, and the mere fact that Parker and crew are willing to have fun and take risks makes it worth coming back to each month.

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8.0
Batman '66 #27

Sep 23, 2015

Just a fun issue, from beginning to end. It has everything you'd want from this series: good humor, great throwbacks, and silly cliffhangers and resolutions, while also capitalizing on the different directions and opportunities the creators can take with the comics medium. Plus you get to see Chief O'Hara as a Mariachi musician, which is just incredible.

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7.0
Batman '66 #28

Oct 28, 2015

It starts strong and ends on a bit of a whimper, but even a lackluster issue of Batman '66 is still more fun and enjoyable than a lot of the other books out there. Enjoy it while it lasts, guys, because it's almost over.

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9.0
Batman '66 #29

Nov 18, 2015

A fun, fast-paced, good time all around. I'm not a fan of Ma Parker, but if her half of an issue is just as great as one with Catwoman, that's a pleasant surprise if I've ever heard one. Jeff Parker, Dean Haspiel, Allen Passalaqua, Jonathan Case, and the always great Wes Abbott have given us a fine penultimate installment of a truly remarkable Bat-book.

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10
Batman '66 #30

Dec 16, 2015

A careful balancing act of compelling story and a constant barrage of self-referential humor, this is one of the most fun, concisely told stories I've read this year, perhaps even since I began writing for the site. The action is exciting, every joke lands, and there's plenty here to warrant multiple readings. If you want a single example of what makes Batman '66 so great, one story to give someone who isn't sure what this series is all about, give them this. It is all 120 episodes and 36 issues of previous Batman '66 tales condensed into one exciting package.

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8.5
Batman '66 Meets Steed and Mrs. Peel #1

Jun 8, 2016

A promising start to a ripping spy yarn. The dialogue is pitch perfect, cracking with wit and knowing humor, and the highly stylized artwork moves things along at a brisk pace. Maybe too brisk, but wanting more of something you enjoyed is never a bad thing. I for one can't wait to see the further adventures of Batman, Robin, Steed, and Mrs. Peel.

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8.5
Batman '66 Meets Steed and Mrs. Peel #2

Jun 22, 2016

Short and sweet, it hits all the right notes and makes for a lean, engaging chapter. As early as it may be to call, the first two installments of this crossover show that the creative team have a great handle on both properties, with Edginton in particular demonstrating a terrific ear for dialogue and voices. It's campy without being corny, charming without being smug, and overall just a great read.

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8.0
Batman '66 Meets Steed and Mrs. Peel #3

Jul 6, 2016

Fun, involving, and snappy, each installment builds on the strengths of the last and continues to move this story forward. While it's too early to tell how involving the plot will be, the spot-on dialogue for both Batman and Avengers properties makes the book an enjoyable read. The genuinely great lines and clever references and fights are just a welcome bonus.

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6.0
Batman '66 Meets Steed and Mrs. Peel #4

Jul 20, 2016

A disappointment, but still enjoyable. I love the voice Edginton has when writing Batman, Robin, and especially Steed and Peel, and I'm looking forward to the illustrative team getting a chance to shine in the future. Taken as a whole with part 3 it works much better, but as an individual installment this was a bit of a drag.

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8.0
Batman '66 Meets Steed and Mrs. Peel #5

Aug 3, 2016

Slight, but highly enjoyable, this installment is just plain fun and puts the story back on track. The dialogue is snappy as ever, almost lifted from an old script from the series, and the extended fight is rendered incredibly well. A perfect mix of the straight-faced Batman and the British charm of agents Steed and Peel.

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8.5
Batman '66 Meets Steed and Mrs. Peel #6

Aug 17, 2016

With smart dialogue, engaging visuals, and genuine hilarity, this may be the most fun installment yet. Come for the good character work, stay for the Death Bee gun. Surely, this is the '66iest we've seen Batman '66 get in some time.

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8.5
Batman '66 Meets Steed and Mrs. Peel #7

Aug 31, 2016

A fast read, and enjoyable through and through. This has been one of the most consistently enjoyable Batman '66 arcs in recent memory, with each installment moving the story forward while bringing something new to the table. I like to say that there are worse ways to spend a dollar, and that's certainly applicable here. Read and enjoy, chums.

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8.5
Batman '66 Meets Steed and Mrs. Peel #8

Sep 19, 2016

Whip-smart and a massive entertainment, this is yet another winner from Edginton, Smith, and team. Batman fans will love it,Avengers fans will love it, and really, anyone who loves good, fun comics will love it. Balancing humor, intrigue, action, and intelligence, Batman '66 Meets Steed and Mrs. Peel is one of the most consistently excellent titles DC is publishing today.

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7.0
Batman '66 Meets Steed and Mrs. Peel #9

Sep 28, 2016

Despite a few illustrative gaffes and a slight lack of substance, this is another entertaining chapter in this series. Sometimes you need some good action, of which there is plenty here, and some good jokes and surprisingly tender moments just add to the enjoyment.

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6.0
Batman '66 Meets Steed and Mrs. Peel #10

Oct 13, 2016

Perfectly fine, though its enjoyability is due more to the series' reputation than its own content. I liked what was there, there just wasn't much there.

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5.5
Batman '66 Meets Steed and Mrs. Peel #11

Oct 27, 2016

There are still a few signs of life, but by and large this book has outstayed its welcome. I won't fault the creative team for that, as they're still game and able to wring out a few bright spots here and there, though I can't help feeling this would have been better served as a four or even five installment series. Still, there's one chapter left and that may very well be enough to turn everything around. Taken on its own merits, though, this chapter feels like more of the same for Batman, Robin, Steed, and Peel.

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7.0
Batman '66 Meets Steed and Mrs. Peel #12

Nov 9, 2016

A good ending to a series that started out great. The great chemistry between the Caped Crusaders and Steed and Peel is evident until the end, and some last minute twists spark new interest after a few lesser installments. From beginning to end, this has been cool, snappy Mod-style fun.

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9.5
Batman '66 Meets The Green Hornet #1

Jun 30, 2014

A strong start to one of the most anticipated team-ups this year, this book delivers on every front.

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9.5
Batman '66 Meets The Green Hornet #2

Jul 3, 2014

Recommended if:You like the '66 Batman.A mix of great dialogue and action is something you look for in your comics.You want to see some of the underrated Ty Templeton's best penciling work.You've ever wondered if Batman and Robin wear socks under their boots.

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8.0
Batman '66 Meets The Green Hornet #3

Aug 6, 2014

Recommended if:You love Batman '66, and why wouldn't you? Coincidentally, if you haven't heard about this yet, mark your calendars accordingly. Pretty exciting stuff from one of the all-time great artists to come from DC, and adaptations from unpublished scripts and the like are always interesting.You've been reading so far.You like sharp, smart dialogue and great character interaction.

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7.0
Batman '66 Meets The Green Hornet #4

Sep 4, 2014

Overall: The weakest issue so far, but still a fun romp even if the meandering is wearing thin.

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9.5
Batman '66 Meets The Green Hornet #5

Oct 1, 2014

Overall: Possibly the strongest issue yet, it starts high, and that energy never falters throughout the issue. There are laughs, there's peril, and the plot is coming together in a pretty logical manner. A genuinely great comic that demonstrates how Batman can be used believably in most any situation.

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9.0
Batman '66 Meets The Green Hornet #6

Nov 19, 2014

An incredibly satisfying conclusion to one of the most anticipated Batman series this year, it has everything you would want from aBatman '66comic: laughs, over the top action, clever wordplay, and above all, heart.

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9.0
Batman '66 Meets The Man From U.N.C.L.E. #1

Dec 23, 2015

A remarkably strong start to an unlikely miniseries, the marriage between these two worlds already looks to be a successful one. It will be interesting to see how the more grounded nature of Solo and Kuryakin handle the colorful rogues of Batman and Robin, but the clever use of Olga, Queen of the Cossacks as a bridge between the two series is hopefully indicative of how well these two properties mesh together. If we can't have Batman '66 Meets James Bond, this is looking like a worthy substitute.

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8.5
Batman '66 Meets The Man From U.N.C.L.E. #2

Jan 13, 2016

As second chapters go, this is a winner. It takes the fun and energy of the first installment and moves things along at a brisk pace, keeping the action going without ever really dragging. Other than one misstep that I'm sure I'll get over soon,Batman '66 Meets the Man From U.N.C.L.E. is shaping up to be an unexpectedly smashing success.

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7.5
Batman '66 Meets The Man From U.N.C.L.E. #3

Feb 3, 2016

It may prove to be unnecessary installment, but this mini is still a highly enjoyable story. The two worlds interact remarkably well, to the point that you almost have to ask why nobody thought of this earlier, and seeing this Batman get involved in international affairs is always great fun.

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7.5
Batman '66 Meets The Man From U.N.C.L.E. #4

Mar 2, 2016

Starts off uneven, but gets remarkably more exciting by issue's end, this isn't the most solid installment of this series but it may be the most fun. I do wish that Kuryakin and Solo had a bit more to do, but it's still great seeing the Dynamic Duo interact with characters from other properties. Even if this series doesn't end up a classic, it's still been a good ride, and any amount of Batman '66 is always welcome.

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8.0
Batman '66 Meets The Man From U.N.C.L.E. #5

Apr 27, 2016

A wordy installment with strong dialogue and some genuinely creative visuals, this book is fun. Flat-out entertaining, even comforting, every element works to make this both a tongue-in-cheek superhero tale and a pretty credible spy thriller as well.

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6.0
Batman '66 Meets The Man From U.N.C.L.E. #6

May 25, 2016

A disappointing ending to a pretty good series, the parts that are great make it worth it even if the whole isn't quite satisfying. It's fun while it lasts, though, and we don't have long to wait until the next crossover. Plus, I don't ever have to type U.N.C.L.E. ever again, so, you know, bonus.

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6.0
Batman '66 Meets Wonder Woman '77 #1

Jan 18, 2017

My optimism and love for this series is what's keeping me afloat right now. While by no means a disaster, this doesn't feel like the grand slam that a meeting between two cultural icons should have been. I love the way it looks, I love the villain they chose, and there are some really cool storytelling techniques at play, I just don't think it's Batman '66. A shaky start to what I sincerely hope ends up being a fun crossover.

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6.0
Batman '66 Meets Wonder Woman '77 #2

Feb 22, 2017

Still a disappointment, though there's plenty of time to course correct. Perhaps things will start coming together once the narrative moves into the “present” (1966) and the “future” (1977). As a representation of the '66 Batman and '77 Wonder Woman it falls short, failing to strike the appropriate tone for either series. The sum, as such, may not be satisfying, but the parts work: the art is generally nice, there are individual moments that are really effective, and even the dialogue reads well if you take it out of context. It may not be great Sixties Batman, but it is pretty ok Batman in general.

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8.0
Batman '66 Meets Wonder Woman '77 #3

Mar 22, 2017

Despite a rough start, Batman '66 Meets Wonder Woman '77 is starting to come together nicely. This installment looks great, with some truly brilliant architectural design work, and the narrative has started to gel. It does start off a little slow, but once it gets moving this issue never lets up. Even if having these characters meet was a no-brainer, their respective worlds are finally clicking and meshing well together. It took going back to the Sixties to do it, but this is starting to feel like good Batman '66, good Wonder Woman '77, and a good story in general.

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9.5
Batman '66: The Lost Episode #1

Nov 20, 2014

Overall: A great piece of Batman '66 fun in its own right, this is also one of the better Two-Face stories to come out in years. The plotting is solid, the art is hall of fame worthy, and the characterization is surprisingly deep considering the source.

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6.0
Batman / TMNT Adventures #2

Dec 14, 2016

This is exactly what you think you'd get out of an animated-style Batman and Ninja Turtles crossover. I wish it was more than just “exactly what you think”, but when it works it works well. While a few small but significant scripting issues keep it from being great, the overall visual aesthetic and tone make this an enjoyable read. Hopefully this book will find its own identity in the next issue so as to become truly memorable, and even if it doesn't I'd still like to see more Batman stories done in this style.

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7.5
Batman / TMNT Adventures #3

Jan 26, 2017

Rock-solid entertainment, and a fun nostalgic trip. The writing is getting more confident, the characters are pretty much spot-on, and the art style is simply fantastic. Batman/TMNT Adventures is a solid book that, if nothing else, offers one more adventure in the Batman universe so many of us grew up with. That the Ninja Turtles are also here is just an added bonus.

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8.5
Batman / TMNT Adventures #4

Feb 16, 2017

A thrill ride from start to finish, Batman/TMNT Adventures has truly found solid footing. Each month the creative team surprises me with the increasing quality of the character work and sheer entertainment of the story, and this is no exception. With some great laughs, compelling storytelling, and surprising cameos, this is the best installment yet. Let's everyone buy this so that maybe, someday, we can get more animated-style Batman comics. The world needs it now more than ever.

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8.0
Batman / TMNT Adventures #5

Mar 22, 2017

This is a good time. Sometimes, that's all you need. The plot may be fairly bare, but the jokes are fun, the visuals are spot-on, and the various nods to the histories of each franchise are fantastic. Batman/TMNT Adventures has left me wanting more stories in this style, as it's a perfect complement to theBatman Adventuresseries. I already have shelf space set aside for the inevitable trade paperback. Really, what's a better endorsement than that?

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7.5
Batman Beyond Universe #10

Jun 22, 2014

It's a solid entry in this story, but definitely suffers from middle chapter syndrome. For all the great dialogue, narrative revelations, and solid art, none of these chapters stand on their own. That comes with the territory with crossovers and event stories, though, and for a “middle chapter” it's compelling stuff.

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8.5
Batman Beyond Universe #11

Jun 28, 2014

Recommended if:Recent crossovers and events have left you cold.You like good villainous characterization.You love the DCAU.

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8.5
Batman Beyond Universe #12

Jul 23, 2014

A good. not great, ending to this epic crossover that becomes great after the dust finally settles.

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9.0
Batman Beyond Universe #13

Aug 27, 2014

Recommended if:You want to know what happened to Bruce, Dick, and Barbara.You like great storytelling.You want concrete connections to the DCAU cartoons.All this Mask of the Phantasm talk is making me want to watch it, so you know where I'll be.

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9.0
Batman Beyond Universe #14

Sep 24, 2014

A strong end to what could have been a disastrous story, this arc deals with heavy issues in a mature manner and makes the rift between Terry and Bruce believable.

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7.0
Batman Beyond Universe #15

Oct 22, 2014

For a penultimate issue in a run, it didn't really feel like it. Some things were tidied up, while other stories were opened up. A decent enough story on its own, even if every element has been done several times before, hopefully we don't have to wait too long after next month to get more stories with Terry.

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8.5
Batman Beyond Universe #16

Nov 27, 2014

An effective, emotional final chapter to one of the best Batbooks on the stands. There are great character moments, true acts of heroism, and enough promises of more story opportunities in the future to satisfy fans while also having enough closure to stand on its own.

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4.5
Batman v Superman - Upstairs/Downstairs #1

Feb 22, 2016

Precisely what you'd expect from this type of comic, and that's a shame. With a marketing campaign that had clever airline commercials, magazine interviews, and free Wi-Fi that kind of worked, this was a disappointing misstep. Had this been the only prequel to lead up to the main narrative it may have read better, but having to follow everything else this late in the game it just felt like a retread of other, better ideas and stories. Doritos are still tasty, though.

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8.0
Batman v. Superman: Dawn of Justice Prequel #3

Feb 6, 2016

Much better than it really deserves to be, and that's hardly faint praise. We're given a surprisingly even-handed look at Superman in this universe, with criticisms addressed intelligently and hopes raised expectantly, and neither side being shown as the right one. If the film is written and characterized as well as this then we'll have a great time come March, and also Dr Pepper is awesome. It's a win-win!

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5.0
Batman/Superman (2013) #27

Dec 22, 2015

What's good is really good, but what isn't really drags it down. As an exploration of Bruce and Clark's relationship it works very well, but the actual bulk of the story just feels silly and empty. The attempt to redeem Gordon and Clark's respect for each other was a valiant effort and could have yielded some good storytelling possibilities, but it's undone by the pointless inclusion of Batman's allies, a silly villainous plot, bad characterization, and just okay artwork.

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7.0
Batman/Teenage Mutant Ninja Turtles #1

Dec 10, 2015

A high concept that doesn't collapse under its own weight, the deft handling helps it overcome any narrative and visual shortcomings to deliver a solid, enjoyable book. Time will tell if the full six issues will be justified, but for right now it's compelling enough on its own and is treated with a light enough touch that it almost doesn't need the nostalgic feelings it will no doubt inspire to drive interest.

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7.5
Batman/Teenage Mutant Ninja Turtles #2

Jan 14, 2016

A solid second entry, it does what the sophomore installment should do: brings everything together and furthers the plot while introducing new aspects and elements that up the intrigue. The tone is solid, and the personalities of the characters are on point, but while the art is still a little rough it isn't a deal breaker. This, along with Batman's adventures with U.N.C.L.E., are some of the stronger offerings to come along in the miniseries format recently, and if they can keep this level of quality we've got some good Batman comics in the coming months.

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8.0
Batman/Teenage Mutant Ninja Turtles #3

Feb 10, 2016

Typically, a crossover like this would be spinning its wheels by this point, trudging along waiting for the conclusion. Instead, the meeting between Batman and the Turtles has been a pretty favorable look at both franchises, with new elements and characters introduced organically and genuine surprises coming into play. Part of it is pure nostalgia, I'll admit, but as long as it's aquality product that's all that matters.

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7.5
Batman/Teenage Mutant Ninja Turtles #4

Mar 10, 2016

Like this series has been so far, much better than it had to be. Other than a fun little sparring match there's very little action, but the strong dialogue helps move things along. Rather than using it to allow Bruce to brood and wallow in anger and darkness, Tynion usesthe death of Bruce's parents to show his empathy and understanding so as to better connect with the Turtles. It's scenes like that and those smart choices that have helped make this a solid, genuinely entertainment my series.

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8.5
Batman/Teenage Mutant Ninja Turtles #5

Apr 14, 2016

Pure, joyous fun, through and through. Seeing your favorite properties cross over is at least always interesting, and when they're handled with depth and heart like they are here it makes for rewarding reading. Batman fans, Robin fans, Ninja Turtle fans, and comic fans in general will all find something to like with this book. The plot is creative and exciting, and each element and character included feels important and added in organically, and the illustrations are getting stronger with each passing issue. Bring on the final showdown.

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7.5
Batman/Teenage Mutant Ninja Turtles #6

May 11, 2016

A solid ending to a solid series, there's hardly a page wasted here as the story comes to a close. The fights are great, the writing is moving, and the nostalgia is a boon instead of a crutch. If you love either property or, even better, both properties, this has been a surprisingly great journey. Let's just never say “CowaBatga” again.

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7.0
Batman/TMNT Adventures #1

Nov 10, 2016

I'll say it again: if you like the animated Batman and Ninja Turtles series, this is the book for you. It's great for all-ages, an easy introduction to both universes, and overall just a fun time. Even with a few minor setbacks, Batman/TMNT Adventures is a solid, entertaining debut chapter. Here's hoping subsequent issues follow suit to deliver another excellent crossover between Batman and the Turtles.

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7.0
Batman: Arkham Knight Annual #1

Oct 1, 2015

If the main Arkham Knight book were the plot of a video game (again, you know what I mean), Genesis would be the narrative cutscenes, Riddler's Gambit(I promise, review forthcoming) would be a Riddler challenge, and this annual would be a side mission: helpful to understand things better, but not outright necessary to complete on its own. With a solid script and fantastic illustrations all around, though, it's well worth taking on.

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8.0
Batman: Arkham Knight #1

Mar 11, 2015

Overall: There are a few hiccups, but this is far better than a tie-in comic to a video game has an expectation of being. It's fun, funny, and fast-paced, building on what works from previous iterations and doing away with what doesn't to tell a streamlined, gripping story that feels like it's actually worth reading.

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7.0
Batman: Arkham Knight #2

Apr 9, 2015

Overall: With limited space and time the creative team wrung pretty good stories out of two great concepts, but if they had been allowed to explore the themes of the first third more than they did and give the hunt for the Joker toxin antidote its own room to breathe we could have had two great stories. Instead, we got one pretty good one that feels rushed and just the tiniest bit undercooked.

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9.0
Batman: Arkham Knight #3

Apr 22, 2015

Overall: A very solid issue, this series is proving to be better than a video game tie-in has any right to be. The spot-on interactions between all of the characters are reason enough to recommend it, but with great action and pacing, along with several compelling mysteries brewing beneath the surface, Arkham Knight is increasingly becoming one of the best Batman titles on the stands.

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9.0
Batman: Arkham Knight #4

May 13, 2015

Overall:Another incredibly solid, exciting entry in one of this year's biggest surprises. While time will tell how necessary this book truly is, the fun art and spot-on characterization more than makes it worth a read.

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8.0
Batman: Arkham Knight #5

Jun 3, 2015

Overall: Solid overall, with the first third being much stronger than the second two. That's mostly due to the last half of the book being part of an on-going story and not its own self-contained piece, but it loses a bit of steam along the way. Regardless, this remains one of the best and most surprising Batman books on the stands today, with great art, gripping action, and the best character interactions and dialogue in ages.

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6.0
Batman: Arkham Knight #6

Jul 1, 2015

Overall: The weakest issue thus far, it's a serviceable read but nothing more. The usual snappy script from Tomasi and engaging artwork from whatever team is working is absent, making this feel like nothing more than filler. It might read better sandwiched between last month's excellent installment and whatever comes next, but as it stands it was a disappointment.

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8.0
Batman: Arkham Knight #7

Aug 19, 2015

Another solid entry, if not outright phenomenal. The script is solid, the individual stories are engaging, and the character interactions are as great as ever. The book is beginning to be colored by the knowledge of what happens in the game, and some of the more controversial elements are almost being shoe-horned in, but it's still a highly enjoyable book that's worth the time of gaming fans, casual readers, or even die-hard Batman devotees.

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5.5
Batman: Arkham Knight #8

Sep 4, 2015

A rare outright misfire for this book, which has always been good for at least a few good bits of dialogue and engaging action set-pieces. Instead we get a bunch of good ideas that are half-baked at best, executed poorly at worst. Hopefully this is just a temporary lull and Tomasi and team can bounce back next month, and also drive the central story of the Arkham Knight more.

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7.5
Batman: Arkham Knight #9

Oct 7, 2015

While not perfect, this was still a fun enough diversion. The under-use of Metamorpho was a disappointment, but the sparring match between Waller and Gordon more than made up for it. Hopefully this book comes to a head soon and starts to have a more focused plot, but as it is it's still an enjoyable romp every month.

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5.5
Batman: Arkham Knight #10

Nov 4, 2015

About three issues worth of plot crammed into one, this should have been better than it is. Instead, multiple threads that could carry their own stories are introduced and either discarded or resolved quickly so as to move on to the next conflict. There's still good dialogue here, particularly the aforementioned exchange with Gordon and Cash, and Vicki Vale's intrusive reporting brings out some pretty good lines about the necessity of Batman, but as a whole it falls flat. A shame, too, since Calendar Man was one of the creepier villains in the games; he deserves a better shot than what he was given.

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7.5
Batman: Arkham Knight #11

Dec 2, 2015

Dialogue-heavy and lacking in action, but that's ok; when the dialogue is as good as it is here, that's more than forgivable. Hopefully the final chapter of this book andGenesiswill provide all the answers that we want and make the plot make sense, but it's impossible to tell if that will happen just yet. What we have this month, in this issue, is a true conclusion to a lackluster earlier arc, big ideas about the future of Batman in this universe, and great lines from beloved members of the Batfamily.

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6.5
Batman: Arkham Knight #12

Dec 23, 2015

I really wish I could have rated this higher, as it's more fun than the past few issues. Realistically though, it's hard to be over the moon about a book that, as solid as it is, doesn't really have an ending. From the moment it was announcedI expected the series to end the way it did, but once I got into it and realized it was actually written well I was hoping for a little more closure. With that and the myriad continuity errors that have popped up all over the place, though, it's difficult to recommend the series as anything more than an interesting diversion. The highs are high, though, and even the lows aren't absolutely dreadful, so even ending with a whimper I still enjoyed the ride overall.

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6.0
Batman: Arkham Knight - Batgirl/Harley Quinn #1

Feb 10, 2016

Unnecessary, sure, and at this point I'm kind of tired of reading about the Arkham Knight universe, but as a standalone issue it isn't terrible. Getting a better look at Batgirl's place in this world is nice, but everything still feels derivative of other, better stories rather than one that will stand on its own.

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5.5
Batman: Arkham Knight- Robin Special #1

Nov 25, 2015

Passably entertaining, but lacking much substance, this story is plagued with weird timeline issues and a threadbare plot. Tim Drake has been having a rough time of it on the characterization front in pretty much any book he's in, and this one isn't any different. Rocha, Henriques, and Schwager turned in some nice work, but it almost feels like Tomasi is out of steam. A late-game misfire in a series that started remarkably strong.

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8.0
Bizarro #2

Jul 2, 2015

Overall: One of the more pleasant surprises to come out of this crop of new books,Bizarrois a delight to read. The simple plots may not be for everyone, but smart gags and fun one-liners should make even the most jaded of readers crack a smile. There's very little Batman in this issue, but what's there is gold, so everyone pick it up and enjoy.

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7.5
Convergence: Batman: Shadow of the Bat #1

Apr 16, 2015

Overall: Take away the team-up, tweak the story a bit, and this could have been a great one-and-done issue on a Bat-title. As it is, it's a solid tie-in that gets weighed down just a bit by some clunky dialogue and exposition, but is made up for with great art and an enjoyable story.

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5.5
Convergence: Batman: Shadow of the Bat #2

May 14, 2015

Crippled with sloppy, rushed art and a scattered narrative, there are a few decent moments sprinkled throughout that keep this issue from being a total loss. It's never aggressively bad, nor is it ever elevated above mediocrity. Average is the best way to describe it.

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8.5
Convergence: Nightwing / Oracle #2

May 7, 2015

It's always good to see these two together, and with fantastic writing and great art, you can't go wrong. A few hiccups late in the game knock it down a few pegs, but if this is the last time we see this characters like this it's a fitting send-off.

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7.0
Dark Knight III: The Master Race #1

Nov 26, 2015

Better than expected, but it still reads like an incomplete part of a greater story rather than a solid introduction. There's a lot going on, several elements introduced that are all intriguing, different scattered pieces rather than one unified whole. Regardless, Miller, Azzarello, Kubert, Janson, and Anderson have managed to surmount the almost unrealistic anticipation and expectations to give us a flawed but intriguing start to the series. It actually feels rather small compared to how big I thought they were going to go, and for that I'm thankful.

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7.0
Dark Knight III: The Master Race #2

Dec 24, 2015

I'm not going to shower this with endless praise, but it's tighter and surprisingly more thought-provoking than it could have been. It looks good more often than not, and it reads more like old-school Frank than anything he's been involved with for at least fifteen years. If nothing else, I'm intrigued to see where the Dark Knight goes from here and what the Master Race has in store. It may not address the questions I'm asking, but at least right now it's making me ask them to begin with.

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5.5
Dark Knight III: The Master Race #3

Feb 24, 2016

I've been genuinely surprised at how low-key this book has been, and while that means it isn't a disaster it also feels a lot smaller than it should. Kubert's pencils and Janson's inks continue to look great, and other than the political commentary misstep nothing in the script was particularly bad, but it committed an even more grievous sin: it was dull. And really, a Batman story where Superman breaks free from a glacier to take on kamikaze atomic Kandorians? That shouldn't be boring.

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5.5
Dark Knight III: The Master Race #4

Apr 28, 2016

Not awful, just dull, which might even be worse. Azzarello, Miller, Kubert, and Janson offer up something that's fine on a technical level, but it never gets bad enough that it's worth caring about or good enough that it's worth raving over. Will it read better as a whole? Time will tell, but we have a long time to wait before finding that out.

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8.5
Dark Knight III: The Master Race #5

Jun 30, 2016

Far and away the best installment so far, the fantastic artwork, gorgeous layouts, and embrace of the ridiculous have made this an enjoyable read once again. The shorts are still hit or miss, but the main story has become a gripping war story that finds Batman and Superman fighting side by side once more. As silly as the final page is, it's still a nice reminder that Bruce and Clark are two-thirds of the DC Universe's greatest heroes, and seeing them finally work together brings a smile to this fan's face. Now let's just see how Diana factors in in the months to come…

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4.5
Dark Knight III: The Master Race #6

Oct 19, 2016

I went into this series with trepidation and was ultimately surprised by the storytelling. While it may have yet to achieve greatness, it's at least been fairly solid and engaging. With the interminable delays and seemingly aimless narrative, though, it's getting harder and harder to get into this book. The recently announced extended order of nine issues instead of the original eight isn't helping matters either. Things may turn around in the future, and I'm hoping that it will, but with a haphazard release schedule and an unfocused, derivative structure, I'm finding it hard to care.

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7.0
Dark Knight III: The Master Race #7

Dec 29, 2016

The best this book has been in months. It may not be necessary, this series may be a cash grab, but this issue is at least worth reading. At this point I'm much more interested in the secondarycharacters than I am the Dark Knight himself, and the series' strength is in those subplots and the supporting cast. The Master Race looks to be going in some interesting directions and has my attention once more. And really, at this point that's saying something.

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3.0
Dark Knight III: The Master Race #8

Mar 29, 2017

Try as I might, I just don't care about this book. It has long since lost any narrative momentum, made worse by endless delays and constant filler. The few bright spots are overshadowed by narrative cheats and endless, confusing fights, and the backups are a continuing case of diminishing returns. When this series was announced it seemed unnecessary, though it's debut was promising. Sadly, each passing month just proves how pointless an endeavor it is. It goes beyond bad; it's forgettable.

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9.0
Dark Knight Returns: The Last Crusade #1

Jun 16, 2016

Much better than expected, and absolutely worth the wait. Miller, Azzarello, Romita, andSteigerwald turned what could have been an unnecessary prequel into a genuinely gripping tale of guilt, self-doubt, and loss. Bruce feels truly human and vulnerable, and while that does defy the mentality of "Batman can beat anything," he's still just that: a human. He hurts, he doubts, and he grieves, especially at the loss of his family, and in the right hands that can make for good comics. And this is good comics.

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6.5
DC Super Hero Girls (FCBD 2016) #1

Jul 4, 2016

A niche product with a specific demographic, sure, this is still light, charming reading. I'm not going to go out and recommend this to everybody I see, but what it does it does well: it re-imagines familiar characters in a new setting and uses them to tell a story that can appeal to kids. It was smart of DC to release this as a free comic book because young girls can always use more representation on the comics rack, so bringing more attention to a nice property like this can do nothing but good.

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7.0
DC Super Hero Girls: Finals Crisis #1

Aug 20, 2016

While it may be for a specific demographic, this is inoffensive and surprisingly enjoyable for what it is. It's bright and colorful, charming and fun, and it will take maybe a half hour to read. Judged solely on what it is and who it's aimed at, I enjoyed reading this. While I may never return to it myself, there's a little girl out there who will get into comics because of this book, and that by itself makes Finals Crisis worth it.

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6.0
DC Super Hero Girls: Hits and Myths #1

Jan 21, 2017

A little repetitive, not exactly original, but not at all without its charms. Even if I'm not the target audience for the DC Super Hero Girls stuff, I'm glad that there is an audience and they get their own comics material. It's bright, colorful, and fun, and charming in its own right. These books may not win any storytelling awards, but there are worse things a kid could be reading. And who knows, you may end up loving it, too.

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8.5
Deathstroke (2016) #4

Oct 12, 2016

A gripping piece of serialized fiction, Deathstroke works well on its own terms without needing to bring in big guns like Batman. True to form, though, his inclusion feels like an organic extension of the story Priest is wanting to tell, never overshadowing the bigger picture. With sharp dialogue, fantastic illustrations, and a gripping story, this is one of the biggest surprises I've read this year.

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5.5
Deathstroke (2016) #5

Oct 26, 2016

If this series has been a freeway, this is the first pothole. There's enough to like to make it worth a read, especially on the visual front, and several scenes are great when stripped of context, but the near-absence of the title character and odd characterization of Batman drag the whole thing down. Some genuinely funny moments and a hilariously insouciant Damian do a lot to make it enjoyable, but it's not enough.

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4.5
Elseworlds: Batman, Vol. 1 #1

Sep 3, 2016

It's hard to fault these for at least trying to do something different, and there are some good ideas here. With only two or three genuinely good stories, though, it's difficult to recommend the trade as anything more than a curiosity except for the most hardcore of collectors. What's good is really good, but what's bad is pretty bad; there's very little middle ground. Even so, there are some great creative teams putting their own spins on the Dark Knight, and there should always be room allotted for creative takes on these characters.

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5.5
Gotham Academy Annual #1

Aug 31, 2016

For a first annual, this should have been better, yet it could have been worse. Seeing these characters in action one more time before they come back for their second semester is nice, and there's plenty here to like, just not an awful lot to love. It looks great, that's for certain, it just could have afforded to be shorter. Still, any excuse to visit the grounds of Gotham Academy is welcome, and I still love this series, warts and all.

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8.0
Gotham Academy #8

Jul 9, 2015

A nice break from the overarching plot, the creative team shine the spotlight on a character I never gave much of a second thought and spin a fine yarn out of it. That, while also delicately handling subjects like the loss of a parent, grief, and guilt, plants the seeds for some intriguing plots to come in one of the best surprises of the past year.

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7.0
Gotham Academy: Second Semester #1

Sep 14, 2016

School is back in session, and for once I'm glad. This book has always been about its characters just as much as it is about mysteries, so having a whole issue to focus on Olive is nice. In fact, that's an apt description for this issue: nice. It's slow, but never boring, lays some nice groundwork for where the series is headed, and in the end feels like reconnecting with your best friends.

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6.0
Gotham Academy: Second Semester #4

Dec 14, 2016

A slight step forward for a book that's been spinning its wheels for some time. Gotham Academy's worst sin is that it's really just been more of the same each month, without any huge stakes or big plot advancements. It's strange to say that an issue that actually takes place before the current story arcs is a move in the right direction, but it succeeds by virtue of just being different. I wish this story had more time to develop, especially with the narratively-rich “spooky carnival” plot device, but what's here is perfectly serviceable. I just really want it to be more than that.

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7.0
Grayson Annual #2

Oct 2, 2015

A tad over-long and a little aimless in points, this was still a good story on its own. Having it be an annual may have been a mistake, but it's still a nice read between two of the oldest characters in the superhero canon. Clark and Dick have a mutual respect, though for different reasons, and they play well off of each other even with their sunnier dispositions and attitudes.

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7.5
Grayson Annual #3

Jun 29, 2016

An enjoyable romp, plain and simple. The stories were fun, if inconsequential, and it was nice seeing Agent 37 one last time. Frankly, the best I can say about this annual is that Grayson #20 was a good beginning for Nightwing, while this issue is a good ending for the book Grayson. We may not see the spy antics of Dick ever again, but there's certainly a sense of closure this time around.

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9.0
Grayson #6

Jan 15, 2015

Overall: Full of action and great character moments, this issue excites and satisfies on almost all levels and confirms that the team of Seeley, King, and Jann know what they're doing (if there were any doubters left). True to the spy genre, we're treated to just as many new questions as we are given answers, but the mysteries are compelling and build organically rather than feeling contrived, and the treatment of Dick Grayson is one of the best uses of the character in years.

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5.5
Grayson #7

Feb 6, 2015

Overall:The first outright misstep with this book, there were still a few great moments that made it worth reading. Hopefully things will return to the normal level of excellence next month, and if you're a new reader and this is your first issue, go back and start at the beginning. Trust me, it's worth it.

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9.0
Grayson #8

Mar 6, 2015

An incredibly strong, fast-paced issue of one of the better comics on the stands today. It has everything that makes this book great in spades, and some new doors are opened for future installments and mysteries.

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8.5
Grayson #9

Jun 25, 2015

More of the same greatness we've come to expect from this book,aside from some necessary exposition it's an engaging thrill ride with plenty of great character moments and a few laughs. The bar keeps getting raised with Grayson, and what's set up here should make even the most hesitant of readers jump on and enjoy the ride.

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9.0
Grayson #10

Jul 23, 2015

Overall: All the makings of a great comic: fantastic writing, phenomenal art, and characters and events that you actually care about. The road ahead of Grayson will not doubt be difficult, but with a supporting cast that is getting increasingly more three-dimensional and an ongoing mystery that is actually compelling, this book is well worth diving into. Whether you're a long-time reader or still debating on getting into it, this is a great comic for any type of fan.

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9.5
Grayson #11

Aug 27, 2015

Overall: A masterclass of everything that makes a comic great, King, Seeley, Jann, and Cox could probably phone it in and still have a semi-quality product. Thankfully, the story of Dick Grayson continues in a book that is fun, exciting, tense, and even heartbreaking. Things manage to stay fresh while still true to the character, and tie in to the larger universe without getting bogged down in continuity. Read this book.

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9.5
Grayson #12

Sep 26, 2015

A nearly perfect issue, Dick's first interactions with the family may not have played out as happily as we may have wanted, but they played out the way they needed to. Being reminiscent of one of the best issues of last year, it's fitting that this is one of the best issues of this year. Where Dick's future with Spyral goes remains to be seen, but it's good to know he isn't going it alone anymore.

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7.5
Grayson #13

Oct 30, 2015

More a bridge than anything else, there's still plenty to like here: what action there is is well-staged, the dialogue is fun, the interactions between the characters are great, and just enough is being revealed to sate your hunger without forcing everything out all at once. It's a long game they're playing, and I can't think of a better protagonist to accompany on the journey than Dick Gaston Grayson.

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5.5
Grayson #14

Nov 26, 2015

A rare misfire, there's still enough here to enjoy on a storytelling level. I genuinely loved every single scene Otto was in, as his crazy mad scientist schtick fits perfectly with the weird spy antics of this book, and Dick's story did get progressively better as the issue went on. Still, it's not great, and I really hate being harsh to this book as it's usually the best book DC puts out. That cover sure is super-weird, though, right?

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8.5
Grayson #15

Dec 11, 2015

A better tie-in than any crossover really deserves, though that isn't surprising given the caliber of the creative team. A suitable progression of the narrative, a meditation on what it means to be Robin and a hero in general, and a genuinely exciting surprise ending elevate this above any shortcomings it may have. It may not fullystand on its own, but it's good on its own.

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9.5
Grayson #16

Jan 28, 2016

Full of energy, this issue is everything that makes this book great: kinetic action, strikingvisuals, genuinely funny comedy, and a likable, charismatic lead. King, Seeley, Jann, and Cox are some of the best talents in the business, and this fusion of spy thriller and superheroics provides the enjoyment and excitement that only the comics medium can give. Standing on its own it works well, and the hints of what's to come in the future makes everything that much more exciting, so if you were still hesitant about “Dick Grayson: Super Spy,” give this a look; if it doesn't change your mind, I don't know what will.

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7.0
Grayson #17

Feb 25, 2016

More of the same, but for a series that has scarcely had a bad issue I'll take it. What's here works as it should, be it the action providing entertainment or new developmentsdriving the story forward. It won't stand on its own well, though as part of the series as a whole it serves it's purpose, and even though it never really rises above simply “good” there are bits of greatness here and there. I'll miss this chapter in Dick's life story when it's over, but look forward to him being brought home.

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6.5
Grayson #18

Mar 23, 2016

This isn't the best installment of Grayson,but it's still a solid entry in the overall narrative. Even with the long-standing founding creative team out, Lanzing and Kelly "take the wheel" as they say and travel the road already laid out before them. Hopefully the final two issues will have more consistent artwork, but with everything coming together and the zaniness being ramped up to 11, I'm confident that this book will have something too few stories receive: a satisfying conclusion.

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6.0
Grayson #19

Apr 27, 2016

If mad scientists, world domination, and dramatic double-crosses are your thing, you could do worse than go down the path Grayson is grossing now. It may not be as phenomenal as it has been in the past, but it's still enjoyable, so appreciate the title and its stalwart hero for what it is instead of wallowing in what it was. Even with its flaws, there's still plenty to like here.

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5.5
Grayson #20

May 25, 2016

Ultimately, it's fine. Given the uphill battle this and other books have been fighting tinware storylines up, it could have been worse and my expectations weren't so high as to be disappointed. Still, seeing a book that was so consistently great no matter what was going on around it end on a lackluster note is a letdown. The creative team did an admirable job of keeping everything fun and even somewhat coherent until the end, and ultimately Grayson was a great book through and through, I just wish it could have ended on its own terms.

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6.0
Green Lanterns #17

Feb 15, 2017

While it may not be a great Batman story, it is a pretty good Simon Baz story. I love what Humphries has been doing on this title, and Brian said it best when he described this arc as a “snack” between the main course of the series' larger arcs. Even if it isn't a grand slam in terms of storytelling, there's enough good here to recommend it. The title characters are growing and gaining depth by the week, and Batman serves a purpose beyond just “hey look, it's Batman!” Pick it up if you're curious, and start from the beginning if you like what's here. Green Lanterns is a winner for sure.

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6.0
Justice League 3001 #12

May 28, 2016

It's not really an ending, and the book is well aware of that. If you're already on board, this will give you at least something to enjoy; if not, you aren't going to be won over. There are a few twists that, if given a chance to be explored in the future, could provide some great storytelling opportunities. As it is, the final issue of Justice League 3000 is an incomplete chapter that knows it's incomplete and uses that to its storytelling advantage. It's pretty much the comic book equivalent of the “S.O.B.s” episode of Arrested Development, which is maybe the greatest compliment you can give anything.

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6.5
Justice League: Gods and Monsters #1

Aug 12, 2015

Intriguing but disjointed, this issue is a decent enough beginning that could have been paced a little better. With so many other books and shorts this world is taking shape fairly well, but there's so much more that could be dug into.

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7.5
Justice League: Gods and Monsters #2

Aug 21, 2015

Light on plot but heavy on action, this is a quick read that is still satisfying. After the decent start, DeMatteis, Timm, Silas, and Avia have settled into this world nicely and twisted the familiar concepts to make an intriguing alternate reality. It has a ways to go before I'd say it's a masterpiece, but based on my initial reservations I'm pleasantly surprised.

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6.5
Justice League: Gods and Monsters #3

Aug 28, 2015

The negativity towards the heroes, while realistic, weighs everything down a bit too much and makes it less fun than it should be, but it's a solid enough ending for this story. Hopefully, as Josh has said, this lays the groundwork for future stories and more characters in this universe, as it's a good start, imperfect as it is.

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7.5
Justice League: Gods and Monsters - Batman #1

Jul 25, 2015

Overall: Flawed, but respectably so. It's an interesting take on Batman, and the different dynamics at play make it a nice character study rather than a straight-up superhero tale. Read it in context with the other books and it paints a broader, more complete picture. That said, I'm intrigued and wouldn't mind a longer mini focusing on this Batman.

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5.0
Lumberjanes / Gotham Academy #2

Jul 24, 2016

After a fun opening chapter, I was hoping for that same spirit this time around. Instead, we get an installment that focuses mostly on a large group whose members don't do much to distinguish themselves from one another, making what should have been fun and even silly come off as twee and even a little annoying. The lack of exposition in the first issue was a nice breath of fresh air; now, the lack of any sort of explanation as to who these kids are makes it incredibly difficult to get attached to any of them or care about their plight.

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7.0
New Talent Showcase #1

Nov 30, 2016

A great idea that delivers generally good results, so by and large this experiment was a success. Not all of the stories worked, be it from shaky dialogue to lazy plotting, but on average the writing was good with a few entries that were outright great. This is certainly a project that should continue in the future, and some of the talent here need to have their own books sometime soon. The DC New Talent Showcase delivers precisely what it promises, and while the $7.99 price tag is definitely a bit too high, this is still a great chance to see where some future stars began.

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9.0
Nightwing (2016) #1

Jul 27, 2016

A grand reintroduction, this book already promises to take the best aspects of Dick's previous guises and adventures and make something great out of it. There's the importance of family, Dick's desire to be his own man while still doing Bruce proud, and the skills and tricks he's learned all along the way that come together and make Nightwing a truly engaging leading man. With the talents of writer Tim Seeley and illustrators Javier Fernndez and Chris Sotomayor delivering such a quality product, it goes to show that if Nightwing isn't better than Batman, he is just as great.

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9.0
Nightwing (2016) #2

Aug 3, 2016

Two issues in and things are already in high gear. Seeley is crafting a grand, high-adventure story and is wisely plotting it like an old film, and the artwork from Fernndez and Sotomayor is already finding a groove and making for some truly striking visuals. I'm glad Dick is back in blue for sure, and the fact that he has such a quality book makes it that much sweeter.

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8.0
Nightwing (2016) #3

Aug 17, 2016

*And if you haven't seen The Princess Bride, stop what you're doing and go watch it right now. Even if you have to skip work. Your boss will understand; they've already seen it.

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7.0
Nightwing (2016) #4

Sep 7, 2016

Good, not great. Everything works in context, even if it plays out more like a montage than anything, with plot points and beats coming and going rather than being fleshed out with a lot of substance. Problems with structure aside, it's still full of what makes Nightwing great, and barring a misstep or two I still had a good time.

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5.0
Nightwing (2016) #5

Sep 21, 2016

Don't get the wrong idea: this story never really gets bad, it just isn't great. Alternatingly silly fun and compelling tragedy, Orlando never commits to one tone over the other and both stories suffer for it. The idea of the titular threat could be a great, goofy romp, and an exploration into Bruce's fresh grief should be more moving than it is. The former doesn't work with the gravity of the latter, though, and the latter doesn't get nearly enough focus to actually feel genuine, so the whole issue just feels off. And for a story called “Night of the Monster Men,” this should be an absolute blast when it absolutely, though unfortunately, isn't.

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6.0
Nightwing (2016) #6

Oct 5, 2016

Getting better. There's enough to like here to recommend it, from the snappy dialogue to the great visuals, and the fact that it gets genuinely good in the second half makes it all the better. There are still plenty of problems with the story as a whole, and I doubt we'll be thinking about it much in six months or so, but a solid use of one of the oldest rogues in the books may go a long way toward redeeming the crossover. “Night of the Monster Men” is silly, but thanks to Nightwing it's starting to get fun.

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8.0
Nightwing (2016) #7

Oct 19, 2016

Solid fun from beginning to end. With snappy dialogue, great visuals, and phenomenal character work, Nightwing continues to be a grand swashbuckler of a superhero book. The main criticism I have is that this feels less like the start of a new arc and more like the interrupted epilogue of the previous story. Regardless, it's a great read, further proof that Nightwing is one of the most solid books DC is publishing today.

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8.0
Nightwing (2016) #8

Nov 2, 2016

Nightwing has been remarkably strong since its relaunch, and this is a fitting end to the first arc. If Seeley is setting out to give Dick a great rogues gallery, then Raptor is a good start. The sympathetic backstory make him a far more compelling character than he could have been, and I appreciate that Seeley didn't cop out and make him misunderstood or apologetic. Nightwing is truly back in fine form. Now bring on Superman, Bldhaven, and whatever the future holds.

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7.0
Nightwing (2016) #9

Nov 16, 2016

An interesting meeting between two legendary characters, it doesn't go where you'd think it would but it's ultimately satisfying regardless. Superman and Nightwing are two of the most optimistic characters in comics, and a duo that have a long, interesting history between them. Any meeting between the two is at least worth paying attention to, and while this issue never quite achieves greatness, it's comforting in how optimistic it is. Sometimes, that's all you need: genuinely heroic characters and a reminder that things and people can be better. It's a little cheesy, a little corny, and wholly necessary.

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9.0
Nightwing (2016) #10

Dec 8, 2016

I like where this is going. Tim Seeley has had a pretty deft hand with Nightwing already, and this just further proves he knows how to write the character. There are enough new elements that it feels fresh, yet the story never comes off like an info dump. This is a logical progression from what came before, building on the previous arcs and series to help shape Dick into a hero all his own. I loved the pacing, the writing, the art, the colors, pretty much everything about this issue. Forget visiting; while it may have a scary name, Bldhaven is shaping up to be a pretty nice place to stay.

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8.0
Nightwing (2016) #11

Dec 21, 2016

Nightwing continues to be the most consistently excellent Bat-book on the stands, I'd gather. There's yet to be a true stinker yet, even going back to the crossover a few months ago, and Seeley and crew keep hurdling the already high bar they've set for themselves. With a brilliant concept in reforming forgotten villains and the built-in appeal of Nightwing himself, the return to Bldhaven is already paying great dividends. Even if I wish there was maybe a tad more attention paid to Dick in his own book, the strength of the product as a whole more than makes up for what few shortcomings there are.

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8.5
Nightwing (2016) #12

Jan 5, 2017

Nightwing continues to impress, though with the talent involved that's hardly a surprise. With great plotting and gorgeous art, this may be the most consistently excellent Bat-family title on the racks. The themes of rebirth and redemption ring true, and the feat of making even a villain like Orca sympathetic is no small task. I love Nightwing, I really do.

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8.0
Nightwing (2016) #13

Jan 18, 2017

More of the same greatness that's come to be expected of Nightwing. The deliberately paced storytelling allows for investment in the characters, and that investment pays off when the script asks you to be moved. It's a tricky balance, and one that's not used often enough these days, but the creative team strikes it almost perfectly. Nightwing is my favorite character, and I'm glad that he's the star of such a well-written, gorgeously illustrated book of his own. Moving, involving, and exciting, this is everything good comics should be.

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7.0
Nightwing (2016) #14

Feb 1, 2017

Nightwing's return to Bldhaven has been a confident slow-burn, an example of solid storytelling told at a deliberate pace. It isn't flashy or fast, it's just good old fashioned character-focused storytelling, taking the time to explore ideas and themes that other books or creators may gloss over. The cast is great, the art is beautiful, and the title character is regaining the confidence that he's had all along.

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7.0
Nightwing (2016) #15

Feb 15, 2017

A nice little character piece that just makes me wish we could get more one-and-done stories in comics. The characters and dialogue are solid, the art is great, and there's enough here to set up future stories without feeling like a part of an incomplete whole. Were there stylistic choices made that I wouldn't have done? Sure. Is it still evident that Seeley knows how to write Nightwing and his world? Absolutely.

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6.5
Nightwing (2016) #16

Mar 1, 2017

The first real disappointment of Seeley's Nightwing run, though it's not without its charms. I appreciate what Seeley has been doing with Dick's personal life, though I wish certain aspects of his relationship with Shawn hadn't been rushed. As such, since that's the driving force behind this new arc, it doesn't quite come together. Thankfully, Seeley still knows how to write Nightwing, and he certainly knows how to write Damian as well. Those brilliant interactions, along with some reliably great work from Fernndez and Sotomayor, elevate the book above its disappointments.

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8.5
Nightwing (2016) #17

Mar 16, 2017

After a slightly shaky start this issue comes together as one of my favorite in the new Nightwing run. It's exciting and action-packed, well-illustrated with enough good character work to give it an emotional core. Seeley twisting Dick's “identity crisis” on its head and bringing in ideas from the Multiverse was a great surprise, and I love the almost non-issue of who the Deathwing character is. The relationship with Shawn still isn't all there, but seeing it simply as “Dick needs to save somebody in danger” gives him more than enough of a clear motive. Nightwing has been consistently entertaining since day one, and when it's good it's really good. This issue? It's really good.

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6.0
Nightwing (2016) #18

Apr 5, 2017

There's nothing inherently wrong with this issue, and there's nothing particularly great about it either. Some individual moments are particularly strong and it's never outright boring, but it does feel like the arc has hit a lull. There are some good action bits, some enjoyable weirdness, and a genuinely moving subplot, so while this may not be Nightwing at its best it's entirely serviceable. Frankly, I just wish it had gone full-Morrison and been weirder.

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8.5
Nightwing (2016) #19

Apr 19, 2017

Equal parts creepy, funny, and exciting, this is exactly what I want Nightwing to be. While there's not been an issue that I've outright hated so far, this arc has seen the title go through a bit of a slump. Things are clicking now, though, and Nightwing is finally firing on all cylinders.

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7.5
Nightwing: Rebirth #1

Jul 13, 2016

Nightwing is back, and fans should certainly be happy. Like other Rebirth issues, this is a bit of a slow burner, but Seeley wisely uses it to reestablish already strong relationships and to set the stage for other characters' futures in the DC Universe. It's good, not great, and that's okay: it doesn't need to change the world, it just needs to set up Nightwing's place in it.

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4.0
Scribblenauts Unmasked: A Crisis of Imagination #7

Jul 17, 2014

A better issue than some of those that have come before, it is still hampered by weak pop culture gags and bad dialogue.

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5.5
Scribblenauts Unmasked: A Crisis of Imagination #8

Aug 20, 2014

Recommended if:You want a simple, quick read.You've played and love the Scribblenauts games.Weird narrative and illustrative devices intrigue you.

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5.0
Scribblenauts Unmasked: A Crisis of Imagination #9

Sep 18, 2014

A definitive ending to what amounts to nothing more than a cash-in retread of Crisis on Infinite Earths. At least it was shorter? I guess?

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8.0
Super Powers #1

Nov 23, 2016

The Saturday morning cartoons of comics, and that's a great thing. Super Powers is simple, pure fun from beginning to end, complete with great laughs and surprising depth. With charming artwork and whimsical storytelling, this book is perfect for kids, families, and longtime comic fans alike. I'm already a fan, so it's already won me over, but if you're on the fence, give it a chance. It just might make you a fan, too.

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8.5
Super Powers #2

Dec 28, 2016

Fun, light and breezy, Super Powers is just a great time all around. Baltazar and Franco know how to write stories that are engaging for all ages, and this is no exception. I love the weird corners of DC history the duo mine to get characters for their stories, for who would have thought we'd be seeing Composite Superman again? In a kid's book? Super Powers is pure, unadulterated entertainment, optimistic without being corny and wry without being cynical.

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8.0
Super Powers #3

Jan 18, 2017

Not every book needs to be like this one, but I'm glad we have Super Powers. It's a break from darkness and cynicism, a book that exists solely to be fun. As an all-ages book it works marvelously,and there's plenty here to reward longtime DC fans. Pick it up, leave any reservations at the door, and relive the pure joy of being a kid again.

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7.5
Super Powers #4

Feb 1, 2017

Super Powers is non-stop fun and occasionally even mature, thoughtful storytelling. It's good for some laughs, the endless stream of cameos and references will keep you on your toes, and there are a few twists that are actually pretty engrossing. I love it for what it is, and what it is is a blast.

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7.0
Super Powers #5

Mar 1, 2017

Light fun with a surprising amount of pathos, Super Powers‘ penultimate chapter continues doing what these books do best. It's harmless storytelling for all ages that is bolsterrd by a sharp wit and deep knowledge of DC characters. While this chapter may not stand on its own, it tells its story well and I'll gladly revisit in when I re-read the series as a whole.

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8.0
Super Powers #6

Apr 12, 2017

Pure joy from beginning to end, Super Powersperfectly captures the joy of reading comic books and is just plain fun. The look is bright and colorful, the action is breezy and entertaining, and the writing is both funny and reverent. What the story lacks in depth it more than makes up for in knowledge of the DC Universe, and it's a “good vs. evil” morality tale that is sweet without being saccharine. Give these guys more to do, DC, because at this point I'll read anything Baltazar and Franco put out.

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10
Super Sons #1

Feb 15, 2017

A near-perfect debut for our Super Sons, this is everything Comics should be. Tomasi nails the characters, unsurprisingly, and Jimenez infuses the visuals with energy and details that elevate it to true greatness. I loved almost everything about this issue, from Jon's mawkish innocence to Damian's entitled snobbery, and even more when the two play off each other with some truly hilarious banter. I was expecting to like this book quite a bit, or even love it as just a fun piece of entertainment, but Super Sons has exceeded my expectations: it's exciting, engaging, and fun, a charming book that's unafraid of being earnest in a far too cynical world.

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9.5
Super Sons #2

Mar 15, 2017

Just as charming and fun as the premiere issue, with one or two minor quibbles. I was on board with Super Sons when it was announced, I was on board before it even debuted, and I'm still on board one month in. Almost everything about Damian Wayne and Jonathan Kent's adventure clicks: the writing is snappy and spot-on, the visuals are pitch perfect, and the tone straddles the line between fun and serious perfectly. This may be one of the best books DC has debuted in years, and I see no signs of it slowing down any time soon.

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9.0
Super Sons #3

Apr 19, 2017

Another strong entry in the best new series of the year. Super Sons is everything comics should be: fun, exciting, involving, and above all entertaining. Tomasi's writing is top-notch and the gorgeous visuals from Jimenez and Sanchez bring the action to vibrant life. This is a rare all-ages book that is nestled firmly in main continuity while truly appealing to readers young and old. Whether I ever run out of great things to say about this book remains to be seen, but as it stands right now, I can't praise it enough. Super Sons is great, plain and simple.

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9.0
Superman (2016) #11

Nov 16, 2016

Fun, funny, exciting, and just flat-out great, this is what comics are all about. The chemistry between Jon and Damian is hysterical, and Tomasi and Gleason continue to prove that they know how to write comic books. Superman is one of my favorite books being published right now, and if this is an indicator for how great Super Sons will be, we're in for a treat.

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9.0
Superman (2016) #20

Apr 5, 2017

Far and away the best DC comic on the stands, the fact that it features Batman is a bonus, not the selling point. This is everything Superman should be: hopeful, optimistic, joyful, and bright. Under the pens of Peter J. Tomasi and Patrick Gleason, this isn't just a snazzy cosmetic change; this is a Superman who loves his humble life, does the right thing because it's right, and who wants to be a bright light in a dark world. He isn't burdened by his role; he embraces it, and that's the Superman we need.

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7.5
Superman (2016) #21

Apr 20, 2017

Rock solid entertainment, this feels like an issue of Superman smooshed together with an issue of Super Sons. It never reaches the highs that either book is capable of, but it's still a ton of fun. There's some great action, fun dialogue, and an overall lightness you wouldn't expect from a story called "Black Dawn." It only occasionally feels like "super-inspiring Superman," but it constantly feels like "crazy Silver Age Superman," and I'd say that's a pretty fair trade.

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6.0
Superman: American Alien #3

Jan 18, 2016

Like I said, even just writing about it improved my mood. Most of it is the fact that this is part of a still incomplete whole, but while I may not totally agree or even like everything that's being done with Clark's character at least it's something a bit different. If nothing else, it's a great spin on the typical Superman/Batman story, and any time we can get one of those where they don't punch each other I'm ok with that.

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7.0
Superman: American Alien #4

Feb 17, 2016

Still imperfect, but an entertainment in its own right. Clark is starting to become a character we actually recognize, and Landis' writing is getting tighter as well. There are still a few hamfisted lines here and there, but seeing Clark actually being a reporter and interacting realistically with different people shows a good grasp of the character. Batman's portrayal may be too irreverent for some, but hey, sometimes you need to be able to laugh at what you love.

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8.0
Superman: Lois and Clark #5

Feb 25, 2016

This is more for the series as a whole rather than this one issue, but it's one of my favorite books right now. Lois and Clark belong together, and seeing them face the challenges of parenting while keeping secrets of their own makes for great storytelling. Batman only appears briefly, though the sequence is exciting, and Jurgens' script really drives home how well Bruce and Clark work together. Pick it up from the beginning and enjoy.

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7.0
Teen Titans Go! #5

Aug 21, 2014

Recommended if:You enjoy the Teen Titans Go! television series.You want a few quick laughs.You want to know what Starfire would look like with a mustache. Just trust me on this.

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8.0
Teen Titans Go! #6

Oct 15, 2014

Goofy, irreverent, and fun, it isn't deep and doesn't rise to levels of high art, but you know what? It doesn't need to. Sometimes you just need a good laugh, and they're in abundance here.

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6.5
Teen Titans Go! #7

Dec 20, 2014

Overall:Handling some pretty decent, if not exactly cutting and completely good-natured satire, this issue provides what every other issue does: laughs, gags, and (mostly) clean humor. It isn't for everyone, and it doesn't break any sort of new ground, but it's a fun time with fun characters, and sometimes that's all you need in your comics.

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7.5
Teen Titans Go! #8

Feb 18, 2015

Delivering on its promises, no more and no less, this tie-in that could easily be a throwaway cash-grab proves to be just as funny and entertaining as the show it accompanies. It's not for everyone, but anyone looking for a good laugh or age-appropriate book need look no further.

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6.5
Teen Titans Go! #17

Apr 17, 2015

Overall: Funny and breezy, as usual, the conceit of a staring contest between the Titans doesn't work quite as well on paper as it probably would in motion. Regardless, it's an inoffensive read and good for the few minutes it would take to get through.

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5.0
Teen Titans Go! #18

Apr 24, 2015

Overall: A scattershot mess of storytelling, each subplot could have easily carried the book on its own, but instead everything feels tired, well-worn, and half-baked. A few of the jokes land, and it might pair better with last week's much better story, but on its own it honestly feels like a huge missed opportunity.

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7.0
Teen Titans Go! #19

May 8, 2015

At this point, if you're not on board with this series then nothing anyone says will change that. Still, there are worse books you could spend a dollar on, and continuity-free silliness is a breath of fresh air every now and then.

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6.5
Teen Titans Go! #20

Jun 15, 2015

More silliness, more of what you'd expect. It's innocent, harmless, and kind of dumb, but there are much worse things in the world you could read.

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3.5
Teen Titans Go! #21

Jul 24, 2015

A one-note joke that goes on for far, far too long. There's nothing else to say, because there's nothing else there.

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7.5
Teen Titans Go! #22

Aug 21, 2015

Overall: The best installment in months, I laughed harder than I have in at least a month. It may not be as smart and witty as Tiny Titans was, but it's still a good comedy book with some fantastic, colorful art. Check it out if you have children you want to read something with, or just want an enjoyable read by itself.

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7.5
Teen Titans Go! #23

Sep 11, 2015

Breezy and fun, I had more fun reading this installment than I thought I would. Some of the aspects were a little weird if you think about them too hard, but it's harmless and in good fun. Nothing earth shattering here, just a fun, easy read that will make you laugh.

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8.5
Teen Titans Go! #24

Oct 16, 2015

Far and away the strongest chapter of this book in recent months, it's well worth picking up the print issue with the also pretty great previous digital installment. It's goofy, it's kind of dumb, and there are absolutely no consequences for anything that happens, but it's fun and that's all part of the charm.

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6.0
Teen Titans Go! #25

Nov 9, 2015

You get what you get with this series. It's never groundbreaking or elevated above a formula, but it's inoffensive, dumb fun. Don't think too hard and just enjoy it.

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6.5
Teen Titans Go! #26

Dec 7, 2015

One of Hagan's funnier scripts, the sheer weirdness of the whole story made it more enjoyable than I was expecting it to be. Seeing Robin go a bit power hungry is always funny, and as much as I like Beast Boy, I'd be lying if I said that uppercut wasn't at least a little bit cathartic.

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8.0
Teen Titans Go! #27

Jan 12, 2016

Like I always say, it may be kind of dumb, but sometimes that's all you need. Comics should be fun, and even though it's pretty lightweight and not to everyone's taste, these Teen Titans are great for a laugh or three.

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6.0
Teen Titans Go! #28

Feb 12, 2016

It's actually been a pretty good streak of solid stories on this title, so a disappointment is to be expected. There are some laughs and a few nice surprises, but ultimately this story felt like a storyboard for a cartoon rather than a comic in itself.

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6.5
Teen Titans Go! #29

Mar 2, 2016

It's kind of a “same song, second verse” scenario with this book: you always know what you're going to get. It's goofy, usually harmless, and oftentimes great fun. If you're not on board already then nothing will change with this installment, but if you can enjoy laughing at the sillier escapades of favorites like Robin, Starfire, and Cyborg then Teen Titans Go! may just be the book for you.

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3.0
Teen Titans Go! #30

Apr 18, 2016

About as bad as I've seen this series get, and I'm usually pretty forgiving toward it. It looks bad, it isn't funny, it's poorly written, and I can't think of anything beyond a line or two that would appeal to any demographic. Frankly, beyond that, I don't have anything else to say about this outright misfire.

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5.5
Teen Titans Go! #31

May 11, 2016

I won't use that word again, I promise. This isn't as bad as the title has been the past few months, but it isn't great either. There are a few laughs and some good ideas, and while I wouldn't say it's exactly worth a dollar, there are a lot worse things you could spend money on.

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8.5
Teen Titans Go! #32

Jun 10, 2016

Good fun from beginning to end, there's scarcely a joke that doesn't work. It's bright, snappy, silly fun, perfect to enjoy with your kids or, really, if you just want to have a good time as a fan regardless. I wish the series were more consistently excellent, but it just makes me appreciate great installments like this even more.

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5.5
Teen Titans Go! #33

Jul 12, 2016

I didn't really love it or hate it, but with a few bizarre twists and some genuinely funny moments it's at least worth reading. There might not be a single thing that I'll remember even in a few days' time, but there are worse things you can do with your time and a dollar.

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3.5
Teen Titans Go! #34

Aug 10, 2016

A threadbare plot stretched to the breaking point, there isn't enough here to either recommend or condemn. I laughed twice, and it's harmless, there are just much better ways to spend a dollar.

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9.0
Teen Titans Go! #35

Oct 5, 2016

Great fun and good satire. Scarcely a page went by where I didn't laugh out loud, and that's thanks to both the sharp writing and great visuals. An underdog entry, but of all the books we're covering this week this was my favorite.

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7.5
Teen Titans Go! #36

Oct 20, 2016

Come for the clever references, stay for Silkie as your new favorite late-night talk show host. A quality installment that isn't quite as good as its predecessor, though they tell one whole story so you should probably read them together anyway. A genuine treat for both kids and adults, Teen Titans Go!has been one of the better surprises of the past month.

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7.0
Teen Titans Go! #37

Nov 18, 2016

Extremely silly and, at times, genuinely funny. The weird concept of “smelling the future” took a hard left turn into “Raven's dad is having another midlife crisis because he's powerful and ageless and he just kind of goes through phases because sometimes you just need to feel young again” and was all the better for it. I laughed. Several times. Sometimes, that's all the recommendation you need.

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4.0
Teen Titans Go! #38

Dec 11, 2016

Perfectly serviceable while being completely unremarkable. If you're a completist, have at it. Otherwise I'd say pass, as even a few decent chuckles don't warrant any repeat reads. Teen Titans Go! has been so much worse, but it's also been so much better.

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7.0
Teen Titans Go! #39

Jan 6, 2017

Slight, kind of aimless, and over way too quickly; just like spring break. I mean, when you used to get one, anyway. Why this was released in January, I don't know, but it's a fun little read. The writing is pretty snappy and the pencils and colors look absolutely fantastic, and at just a buck that's a pretty solid bargain.

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5.0
Teen Titans Go! #40

Feb 3, 2017

Do you like toilet humor? Fantastic, this is your book. While I can usually give Teen Titans Go! a pass, this was just a bit too juvenile to work for me. While it looks pretty good and there are a few funny lines, I guess today I needed to be an adult and not laugh at toilet jokes. It feels kind of terrible, I'm not gonna lie.

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7.5
Teen Titans Go! #41

Mar 3, 2017

Vibrantly illustrated and capped off with a great punchline, this chapter ends up being a winner. It's great for all-ages, and it's funny without being as juvenile as the show can get. And, hey B'wana Beast, right? That guys powers are weird.

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4.5
Teen Titans Go! #42

Apr 10, 2017

The writing is largely uninspired, but it looks pretty decent at points and the ending gag is pretty marvelous. This was one of my least favorite Teen Titans Go! installments while I was reading it, and evaluation didn't help matters much. There's one gag, though, that was so sneaky and smart I genuinely appreciated the story a bit more. Sure, the pun-laden dialogue is pretty rough, and the story is almost nonexistent, but it's amazing what one smart joke can do for your perception.

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7.5
Teeny Titans #1

Jun 3, 2016

Short, but much more fun and better than it has to be, this was a nice little surprise this week. Even though it's effectively a long ad for a mobile game (and really, I'd be lying if I said I'm not going to check it out), Ivan Cohen and the illustrating team made this a breezy read that's worth it for some good laughs and aone surprisingly snappy satire.

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9.0
Tiny Titans: Return To The Treehouse #1

Jun 24, 2014

Overall: it may not appeal to everyone who is a fan of mainline DC continuity, but if you want a fun, lighthearted read that doesn't talk down to its audience, you can't get much better than this.

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7.5
Tiny Titans: Return To The Treehouse #2

Jul 3, 2014

Recommended if: You like a sweet, all-ages book.Deciphering codes tickles your fancy.You just want a few nice, big laughs out of your comics.

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9.0
Tiny Titans: Return To The Treehouse #3

Aug 7, 2014

Recommended If:You just like well-written comics.You want a reprieve from doom and gloom in other mainstream books.You've ever wanted to see Billy Batson turn into a chocolate milkshake. Just… trust me. You do.

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9.0
Tiny Titans: Return To The Treehouse #4

Sep 4, 2014

Overall: Fast, fun, and appropriate for everyone, Tiny Titans continues to be one of the most refreshing books thanks to its simplicity.

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9.0
Tiny Titans: Return To The Treehouse #5

Oct 2, 2014

Cute and charming with a weird narrative detour, the series still stands as one of the best written "children's comics" on the stands.

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8.5
Tiny Titans: Return To The Treehouse #6

Nov 5, 2014

Overall: A solid enough conclusion that ends up being set up for another series, but with something as enjoyable as this book, that's ok. It's light and funny, a quick read that still warrants a return or two to get all the jokes or just laugh a second time. In an increasingly dour comics landscape, Baltazar and Franco have given us a rarity: an all-ages book that is suitable for everyone, from children to adults, without talking down or pandering to anyone.

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5.5
Titans (2016) #1

Jul 30, 2016

Flawed, but with enough strengths to make it worth reading, this series has a lot of potential. There are likeable characters, the draw of the team name, and some intriguing mysteries that are worth exploring, and it's hard to fault a first issue for not giving everything you want to see. Still, with some sloppy writing and even sloppier artwork, what could have been a great start to the return of the Titans instead feels like a mess. It's fine, but it should have been more.

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