Klarion just cant help himself when he battles the friend he made on his first day on Earth. The War of the Witches escalates when Tech-Wizard Coal releases a robot without a killswitch, Klarion has to learn how to control his rampaging powers, and a kiss changes everything.
A big improvement from the first issue and leaves me wanting more now. The anti-hero is alive and well with Klarion. Read Full Review
Klarion #2 is a step in the direction, though still has ways to go in order to make sure that this is a story that we want to invest in. That means giving the time to connect with the characters, understand the state of the town, keep pressing the issue of power and responsibility, and as I said before push for those extra pages which can make all the difference. Read Full Review
Their story feels like it's cut from the same cloth as other great fantasy books like Lucifer and Fables and reads all the stronger for it. That said, it doesn't quite live up to the standards of the books by which it's influenced. Read Full Review
Nocenti's Klarion is full of ideas that she rarely bothers to smooth into a cohesive whole. Read Full Review
As fine as the book looks visually, it still holds little intrinsic value because the story is so dull and pointless that it makes reading said words seem like a chore. Read Full Review
A promising debut is squandered in Issue #2 of Klarion. Trevor McCarthy's art goes from ambitious to incredibly messy. Read Full Review
Overall, Klarion's title didn't fare well this time around. The most exciting parts of the book are his banter with his guardians or the battle scenes, but his actual relationships with the other teens"that is, Rasp and Zell"are underwhelming and a bit boring. Readers will probably be more bewildered than fascinated by the mysteries surrounding the tech-savvy villains, too, which doesn't bode well for engagement. I'll keep my fingers crossed that the third issue smooths out some of these issues and puts us back on the right track for adventure. Read Full Review
The book is essentially a ham-fisted marriage between magic and technology that should end in divorce. I'm sorry if this review is a bit brief, but the less I say, the better. Read Full Review
Klarion is a book with some serious flaws. Nocenti appears to have a good grasp on her characters and plot, but seems to be skipping key development scenes in the final product. With a number of moving parts and very little time for its characters,Klarion #2 makes the mistake of running forward and leaving its reader behind. Read Full Review
It only took two issues to get back to the Nocenti I know and love. Klarion is not the most well known character and I still have no idea what's going on with him or this story. It's already a jumbled mess of awful dialogue and situations. I did like Trevor McCarthy's art which sets the mood of the book perfectly. However, once you get past the pretty art, you'll want to get out quickly. I feel bad for Klarion fans because this isn't the book he deserves. Read Full Review
It's disappointing that the story is limping forward; the idea of a "Klarion" series is good, and looking at the "Seven Soldiers: Klarion" mini-series from a few years ago is a reminder of how well it could work. If a stronger writer were on board with McCarthy, I'd think this was a real reason to celebrate. It's such a shame, because the potential (and the art!) is there. Read Full Review
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