Cat, Missy and the rest of our heroes travel from rural Missouri to Washington D.C in search of answers and a fabled antidote while being hunted down by Manjeet Nath and his army of Correctors.
I liked the concept as introduced in the first issue of this series but there are so many things working against this that I basically hope that it works better for anyone that picks it up in trade form or reads it one complete sitting. I had to look up to see if this was a title I had reviewed previously because of the length of the gap and then see how much came back as I got into it. It's got its moments and I enjoy the artwork, but some of the structure and pacing feels like it's hamstrung by coming to a close in the next installment and trying to find a way to do that. Simply not enough time to make it all work without leaving sizable gaps in establishing its world. Read Full Review
Characters are flat and humor is non-existent in an issue that bases its title and far too many jokes on the idea that hurting a clown is funny maybe in a better comic. Read Full Review