American Gothic’s mechs-and-monsters epic continues! After chasing a new reality through the wormhole, Potts follows another version of herself back to base, where she meets the Tombstones-alternate Chicago’s own mech team. Luckily, it seems the war with bio-mechs hasn’t advanced as far in this new reality… but as base is breached and new battles ensue, Potts finds you can never get too comfortable. As it turns out, not all deadly bios come in the form of giant monsters-some are capable of slipping right under the door…
Gunsuits #2 is a solid issue that builds on the intriguing character dynamics while delivering interesting answers regarding the multidimensional invasion. It's refreshing how Paul Tobin utilized the different dimensions to give life to the characters on the team with the alternate Potts. Despite one comical addition to them, the monsters are overall more frightening this issue since more is revealed so hopefully next issue capitalizes on that. But I'm glad I gave this series a try and I'm looking forward to the next one. Read Full Review
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