Dan Nadel points out in his introduction that it's Frank Frazetta and Al Williamson's work for EC that would make them famous, not their work for Forbidden Worlds, and the stories are just simple, poorly made plots without any feeling or humor behind them. Why would anyone read this? Or, more specifically, is there some desire for art that blandly upholds the status quo? Does boring yet reassuring art fill some need for its consumers, in the same way that horror, comedy, and tragedy do? I ask because that's what Forbidden Worlds is, and I can't imagine any other reason why this magazine would have survived as long as it did if this need didn't exist. Read Full Review
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