The raid on Stryker's continues, while Harley figures out what to do with the Joker.
Once again, Injustice: Ground Zero isn't bad but it's also beating something of a dead horse. I know why they did it this way but I just don't think they really needed to do it and I don't think it's adding anything to the tone or story. This issue has some fun action setup pieces on Stryker's Island and I love the callbacks to the fourth year with the magical elements and the Tower of Fate as there's so much that can be used there still. But I'm just so done with Joker stories at this point and even more so with the Harley/Joker dynamic that it's just a drag on a series that has had some really fun installments so far. Read Full Review
Cover-A-
Writing-A-
Art-B-
Story-A+
Total-A-