Usually, when skateboarders talk about a “gremlin,” they mean a skateboarding newbie. But not when the death-defying extreme sports of the Z-Games are sabotaged by a gremlin that seems all too real! Who’s really behind the boarding bogeyman? To solve the mystery, Scooby and the gang will have to trade in the Mystery Machine for kickflipping, nosegrinding skateboards of their own. Can their sick tricks help the gang unmask the gremlin...before Scooby and Shaggy wipe out once and for all?
I think it is great that DC is carrying a line for it's junior audiences. Scooby-Doo! Where Are You?, Scooby-Doo Team-Up, Looney Tunes and Teen Titans Go! It's great as a parent to see that kids have a place to go for some fun and some challenging reading and sleuth skills. And the artists make these characters so "traceable" that you can see how these books become the building blocks to a new age of fans, artists, and writers! Read Full Review