Mystery for sale! When Fred decides to trade the Mystery Machine in for a new ride, the gang heads to Earnest Eddie's Emporium of used cars. But the scary Slimmer Man that haunts the lot will do anything to make sure that for this sale to happen, everything must go... away! If you scream it, you drive it. Quality ghouls guaranteed.
RATED E
Both stories are contrary to the concept of the play fair mystery. In both instances, details vital to solution is kept from the audience, and only the Scooby gang is privy to the information. Sure, it makes them look smart, but ifthe readers had known, we could have solved the mystery as well. Artwork is weak as well, continuing the appearance of the panels sometimes being assembled from stock images, especially in the first story. Read Full Review
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