Having lost all control when his new implant was fully activated, and nearly killing Matt, Greg has fled the base and made his way into the DC metro area. It's up to Matt to track down his brother-in-arms and bring him back before he causes any harm to himself, the city, or its civilians. But what is it about the 'upgrade' that triggered Greg's mental break? Could there be a sinister secret hiding within the Project Red Spike files?
I wonder what Comics Bulletin's Shot for Shot squad would think of this comic, since it's very clearly designed to read like a summer action movie blockbuster. There's action, suspense, a nasty government conspiracy or two and, of course, enough scheming and back-biting to do any movie proud. Read Full Review
Both Salvador and Mark Texeria are both credited as artists on this series, and what I suspect is happening is that Texeria, the more seasoned professional, is provided layouts/breakdowns. His distinct style rarely peeks through in the line art. Navarro's style is a fairly standard one. He handles action sequences fairly well, but he seems to clearly try to channel a Bryan Hitch-like approach. He tries to make some of the characters look like real-world figures (one can see actors Patrick Stewart and Ed Harris turn up in supporting roles), but the photorealistic approach comes and goes, making for some inconsistent visuals. Furthermore, for some reason, the only physical characteristic separating them is hair color, and even then, the difference is only a slightly different shade of brown hair. That makes for an arduous read. Read Full Review
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