Unfortunately, there isn't a lot of written segments detailing his thought process or why he chose one thing over the other. As a matter of fact there isn't much narrative in the art book at all till the end when they go into some detail describing the feel of Darksiders art how they used a simple piece of pottery to explain it to the staff. Basically, Darksiders is very minimal on curves. That is primarily how they achieve the effect they're looking for. That minor complaint aside, this is a book full of the amazing Joe Mad's artwork. There are a lot of neat tidbits that I didn't even touch on here like the amazing landscape designs or the storyboard examples they feature briefly toward the end. Read Full Review
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