With their differences behind them, the Fox, the Hare, and Aurora set out to crack the encrypted data they stole from Synastry Designs, but a new threat arrives in Mazu Bay. Prime Minister Moorhouse unveils the Knights of Mazu, his new private army. The local mercenaries are nervous and raring for a fight. The Knights of Mazu are armed to the teeth and moving in. Can the Fox and the Hare diffuse this powder keg or will it bring them all down?
FOX AND HARE #2 steps off the gas action wise but maintains interest with marvelous world building of Mazu Bay around it's central characters as well as excellent character work buoyed by beautifully clean art, that captures and expresses it's characters feelings and emotions wonderfully. This book is a credit to the modern cyberpunk genre. Read Full Review
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