A famous sniper, a gunsmith who despises him, and a groupie who bought all his clothes at auction: they're the perfect crew Glane Breld needs to pull off history's greatest con and steal an entire planet. But first, a few moderately unexpected assassination attempts and a surprise visit from a dog that is, without question, a good boy!
Heist, or How to Steal a Planet #2 builds on the strong work of the debut issue to continue developing this pinpoint metaphor for our times, in which a group with much baggage and mistrust comes together to battle unchecked corporate control. Read Full Review
"Heist" #2 lets the reins slip a little for more Euro-style weirdness, but lacks a center to fully grip its audience. Read Full Review
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