Internet phenomenon The Guild comes to comics, courtesy of series creator, writer, and star Felicia Day (Dr. Horrible's Sing-Along Blog)!
Chronicling the hilarious on- and offline lives of a group of Internet role-playing gamers, the Knights of Good, The Guild has become a cult hit and is the winner of numerous awards from SXSW, YouTube, Yahoo, and the Streamys. Now Day brings the wit and heart of the show to this three-issue miniseries. In this origin tale of the Knights of Good, we learn about Cyd's life before joining the guild, how she became Codex, and how she began to meet the other players who would eventual more
I've written all these words about "The Guild" #1 and I haven't mentioned artist Jim Rugg. Well, he's perfect for this series, capturing the sad but goofy reality of life and the drama of the role-playing game the characters retreat into. His style changes from the real world to the role-playing world, and Dan Jackson's coloring does as well. It's an effective artistic team and a wonderful complement to the sweetly savage sensibilities of Felicia Day. Read Full Review
But anyone who's been hooked on video games - or in a bad relationship - will be able to relate. Read Full Review
The Guild is a fun, if sometimes depressing book that captures much of what I love about the great slice-of-life comics. Fans of the series will get a kick out of seeing these characters meet for the first time, as well as receiving a real glimpse of that digital world they spend so much of their waking lives in. I enjoyed issue #1 enough that I'm already curious to see Day and Rugg cook up some original comic book stories after The Guild wraps up. Read Full Review
While never stated, the book seems to be a prequel to the web series as it begins before The Game is introduced. So if you're not familiar with the existing show, that won't be a problem. So if you are looking for something to help embrace your own geekery, jump right in. Read Full Review
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