The League for Justice has found itself against a foe like none other: General Zod! Will this newly formed team succeed in their struggle for control over the Kryptonite Core power source and its near-infinite power, or will the dreaded general use its power to make the very Earth kneel before him? Meanwhile, Cyborg and Flash—the two newest additions to the League, who are still getting acclimated to life outside Luthor’s laboratory—discover a dark secret that Batman is hiding in his cave.
The visuals of this series are great, but it seems like with so many players, including a very entertaining version of Constantine, the plotting can get a tiny bit muddled at times. But it's one of the most interesting universes that's come out of DC's Elseworlds so far, and this new volume is a great addition. Read Full Review
Be the first to rate this issue!
Click the 'Rate/Write A Review' link above to get started.