What really sinks this issue and keeps it from being as good as the prior installment is the backup strip, which details the arrival of Konvikt, the Superman analog in Morgaine Le Fay and Enigma's trinity, and his fight against John Stewart. The mute alien showing up and throwing cars is fine, but a problem arises in the indescribable annoyance that is his diminutive sidekick, Graak. The thing's base-level speech patterns are irritating enough to make my teeth hurt. I mean that literally. If Konvikt is to become a permanent fixture in these pages, I can only hope one of the Trinity offs Graak before the end of the first month, or the prospects for my mental health aren't looking good. Read Full Review
Monsignor Wanty: wants to see our trio go into slam-bang action together. How do they fight as a team, with two that can bend steel and one made from just flesh and bone? I'm itchin' to see some big action here. Also, how about that scene of Superman and Batman going to the Batcave? Will we actually get to see that? And will Clark and Diana rag on Bruce's proclivity for cars and trophy cases? Read Full Review
This is another good story from Busiek, Bagley and the rest of the crew. Like the World's Finest tales from the last 50 years, Trinity #2 tells super hero stories that set up the conflict, and for the most part, lead to a resolution, thus setting the reader up for the next issue. While I could care less for the Konvikt and Graak subplot, the overall story is solid. Trinity #2 is a very good read and earns 3.5 out of 5 Stars. Read Full Review
Basically, everything that was dire and unspecific about the first issue is, in its successor, crystalline in its sense of fun and adventure. I have nothing but the best of hopes that "Trinity" continues to be this fun for fifty more weeks. Read Full Review
Trinity #2 is a dependable read. This title is a real tweener for me. I don't feel comfortable urging everyone to run out and give Trinity a try. However, I also cannot tell people to avoid this title, either. At this point Trinity is a real toss up. Having said that, I do think that if you are a big fan of either Batman, Superman or Wonder Woman then you will probably get a kick out of this title. Read Full Review
It's not 52, but it's not Countdown either is about the best description of this series. Read Full Review
We're only two issues into this long ride, so it's entirely too early to make any sweeping assessments as to whether this series will work or not. That said, after a wholly enjoyable first issue, the second installment seems to carry this series into familiar territory that I'm not all too fond of. Take that as you will. For now, I'm willing to try and keep an open mind and approach issue three with the same pleasant feeling the debut issue gave me. Read Full Review
The main problem I have with weekly comics is the pacing. More issues means more time in most people's minds, so there's a real tendency to "pace." That's why I prefer monthly titles, there's just a larger sense of urgency to keep everything fresh and exciting. The hallucinations our heroes experience are really confusing, until you find out that the events aren't really happening. Once you know that, it's expected to force some progress (or answers) and none come! Instead of moving to the Batcave to analyze, we get a Green Lantern story. This many missteps (and we're only at issue #2) isn't a good sign. Read Full Review