New creative team! New party of Iconics! New lands of Golarion to explore! The tantalizing prospect of a rendezvous with a Geb defector in possession of priceless secrets from that undead nation brings a diverse group of adventurers to the Nexian metropolis of Ecanus. When they find themselves cornered by the city's remorseless Deathsealers, can the Iconics band together for survivalescape a city full of hostile wizards alive?
(this will be tweaked when I get info from Paizo): Featuring playable character stats for Seelah, the iconic paladin, and new character options for inhabitants of the magical military city of Ecanus; officially san more
PATHFINDER: WAKE THE DEAD #1 gives you everything you expect and want in a comic adaptation of one of the world's most well-regarded tabletop RPGs. Fred Van Lente puts all the players in place with an authentic and easy-to-follow setup, and Casallos's art is pristine. Read Full Review
Pathfinder: Wake the Dead #1 faces initial challenges in transitioning from its original tabletop game format to the comic medium. However, now that this initial obstacle has been surmounted, I have high hopes for the future of the series. Read Full Review
Van Lente, Casallos, and Sutil have opened a promising series. All too often, sword-and-sorcery fantasy in any format seems to be trying to reach for WAY more depth than it is capable of exploring in a quickly-paced serial. The genre takes so well to action that any attempt at serious drama ends up feeling like a malformed mutation of subhuman Shakespeare. Van Lente and company do solidly entertaining work with modest ambitions. A series like this could go far. Read Full Review
Pathfinder: Wake the Dead serves as a fun introduction to the world of Pathfinder to newcomers. Read Full Review
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