Year Two continues, by MARK RUSSELL (DC's Year Of The Villain) and BOB Q (Captain America).
Sonja The Red, the Master of War, goes to the domicile of the Master Of Souls. There, she learns the horrible truth of the army she is meant to lead into battle...
RED SONJA VOL. 3 #16 takes a pulpy character and turns in a thoughtful story on the war's impact on innocent children. The writing is well-balanced for the subject, and the art is deceptively emotional. Great job all the way around by the creative team. Read Full Review
Red Sonja has been firing on all cylinders for the longest time now and this installment, which mostly just moves the players around the board a bit with setup for what's to come, hits a lot of strong points just in dealing with tradition within a kingdom and how corrosive it is. As someone said recently, tradition is peer pressure from the dead. While some of it is useful and helpful, much of it is problematic and should be reworked or discarded entirely. Russell's moving well to provide new challenges for Sonja with her new position and I'm excited to see just how far all of this goes. Read Full Review
Red Sonja#16 is another fine issue of this unique run. The storytelling is fantastic, even if the plot is moving along slowly. The art won't astound anyone, but it doesn't take away from the experience which is more than I can ask for. Read Full Review
The question at the heart of this arc is how far can Sonja bend, especially as the harsh reality of what she's agreed to becomes ever more real? The other thread to the issue involves Sonja learning a story of her new people involving a deplorable king and the daughter he lost, Idra. While on the surface it explains the kingdom's recent festivities, there's a far darker truth behind the girl's death which few are willing to face (a theme which hits home to Sonja given her recent circumstances). Read Full Review