A bold crew of adventurers must race to an isolated world to stop a catastrophic war for faster-than-light technology!
In the science-fantasy universe of the bestselling Starfinder Roleplaying Game, five down-on-their-luck mercenaries sign on to help a robotic avatar of the hyperspace dimension bring starship technology to a previously uncontacted planet. But with sinister forces bent on exploiting the new world, it'll take all the heroes' guns, wits, and magic to make it off their space station alive... From Starfinder RPG co-creator James L. Sutter (PATHFINDER: RUNESCARS) and artist Edu Menna (ARMY OF DARKNESS) comes the launch of more
I have never played the tabletop game that this story and its characters are based on. I can't really comment as to how true it is the the worlds within the game or the different character classes. But the mere fact that Quig gets resurrected by the ship's healer is definitely worth the roll of a D20. Read Full Review
STARFINDER: ANGELS OF THE DRIFT #2 packs in loads of character- and world-building to move the story forward, inform readers about a host of different races, planets, and societies, and unveil a deadly secret. That said, the sheer volume of information makes this issue read more like an RPG guide than a visual story, making the experience overwhelming for casual readers. Read Full Review
The series continues to find exciting dynamics for a diverse crew but needs finesse. Sutters story feels solidly pointed in a direction that might be interesting as things progress, but even in the second issue, things are only just starting to get moving. Theres still a lot of potential in the series at issues end. Theres a good chance that Sutter and company could manage. Read Full Review
Be the first to rate this issue!
Click the 'Rate/Write A Review' link above to get started.