Rion is put to the test in an environment surrounded by fear and deception. An old friend returns bearing gifts and a mission that could change the course of the war. Entering Edenwood and rescuing his friends from their dark paths is a non-negotiable before he accepts the suicidal mission from the Witch War Council.
Were only three issues into Edenwood, and there is already so much going on. While there are time jumps, and no one seems completely trustworthy, the story still flows beautifully and keeps the reader engaged the whole time. Combining the supernatural with politics gives this story a unique edge. Nevertheless, the human element is what makes it so intriguing. Read Full Review
The third chapter of 'Edenwood' may be decidedly more robust, but that beating heart of fantasy heroism remains as approachable as ever. Read Full Review
Edenwood continues to be the coolest D&D campaign that you're not allowed to be a part of. Read Full Review