I will say that the art continues to hold its own for a second month. What Chris Samnee's work lacks in detail it makes up for in tone and choreography. I enjoyed his panel layouts, particularly in the way they display more energy than the usual static, gritty work from many mature books. I just wish the story had more to offer. There's still potential with Devil-Slayer, as evidenced by the first issue, but future installments are going to have to do a much better job of striking a balance between realism and horror. The latter half is far too weak at this stage to have a hope of carrying the book forward. Read Full Review
Overall, this issue was a great disappointment. I don't know if next issue's promise of zombie-killing mayhem can pull it back from the brink before its conclusion the following month. I'm afraid that this book is going to be like the other Max titles that I've sampled (aside from Ennis' run on Punisher, of course): Fairly strong starts with realistic, ultra-violent art and a grounding of characters in the "real" world that then lose my interest by not going far enough or being inventive enough to escape those "real" world limitations. Does that even make sense? It does to me. Read Full Review
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