ENTER: DOCTOR STASIS! The X-Men’s new nemesis finally makes himself known to them, bringing his creations to bear. Mutants may have conquered death, but their foes are all too living…
HEADS UP!
It's Halloween and the X-Men have to face a horror born of a neighboring town in Westchester... the Headless HORSEMAN?! And that's not the only terror targeting them...
RATED T+
EVOLUTION IS THE ENEMY!
The X-Men are no strangers to being targeted for their genes...but when the High Evolutionary returns with his brand of unnatural selection, the survival of the whole planet is at stake!
Rated T+
ALWAYS BET ON X!
As threats hurtle toward the Earth from all sides, the fearless X-Men fight a seemingly unstoppable wave of annihilation...but even more dangerous threats lurk in the darkness, ready to strike in secret.
Rated T+
THESE X-MEN ARE... FEARLESS!
The heroes of Krakoa are here to save the planet! Things might be complicated between the nation of Krakoa and the rest of the world, but to the X-MEN, things are simple - you do what's right, you protect those who need protecting and you save the world we all share. Cyclops, Marvel Girl, Sunfire,...
finally hope showed up!
EMERGENCY COUNCIL MEETING!
Magneto leaving the council means big shoes need to be filled. Selene demonstrating her foot size by crushing the whole island beneath it is unorthodox, yet compelling. Can the Quiet Council resist?
RATED T+
It's such a fantastic job what the creative team have been doing in this run, from arc and character developments to art, gives me the chills - especially the whole Wrongslide and Roberto's conversation in this issue. Just... life.
THE MARTIAN WAY OF DEATH!
Recent revelations threaten to profoundly alter the Destiny of X - and Arakko isn't immune from the fallout! With the clock ticking down to interstellar war, STORM faces a Galactic Illuminati... MAGNETO attends a meeting of his own that might decide both their fates...and ROBERTO DA COSTA ponders a recent return from t...
WHO CAN SAVE THE RED PLANET?
The mutants of Arakko spent millennia scarred by war - but on what was once called Mars, they're learning to live in peace. STORM knows the red planet needs something greater than a queen. But ABIGAIL BRAND has other plans, along with an unstable VULCAN on her side and CABLE keeping his own secrets. Welcome to X-MEN...
HOLY SHIT!
POWER GRAB!
TARN THE UNCARING waged war and torture on Arakko for centuries. He's the most hated being on Mars...and he sits on their ruling council. ABIGAIL BRAND has a plan to remedy that - and reap the rewards. So does ROBERTO DA COSTA. But only one of them can win...and Tarn's going to make at least one mutant pay the price for it!
RATE...
WHO CAN TAME THE RED PLANET?
The mutants of Mars spent millennia worshipping war - and on what they now call Arakko, they're keeping up their violent ways. ABIGAIL BRAND knows the red planet needs a firm ruler in charge. But STORM has other ideas, along with a broken MAGNETO in her corner and ROBERTO DA COSTA making his own moves. Welcome to X-...
IN THE QUIET COUNCIL, NO ONE CAN HEAR YOU SCREAM!
The Quiet Council rules the Krakoan age, for better... or worse. Now, shaken by INFERNO and X LIVES / X DEATHS OF WOLVERINE they strive to hold together, no matter how much they want to tear each other apart. Writer Kieron Gillen (UNCANNY X-MEN, ETERNALS, The Wicked + The Divine, Die) retur...
A NEW CREW SETS SAIL! With Kate Pryde at the helm, the Marauders are ready to renew their mission of mutant rescue! She's got the mission - all she needs now is a new boat and a fresh crew to match. Pryde and Bishop must unite a crew of mutants, new and old, to spring Daken from imprisonment at the hands of a leader who's as cruel as he is charisma...
It was cool to show some missing side characters from before krakoa era and for showing a different side of Sabretooth that I don't really remember being showcased before, but in the end leaves a bitter taste of "I don't feel this is going to be revisited". Great classic artwork and blink from the very first pages of Hickman's x-men and add to the krakoa lore.
The island nation of Krakoa has ushered in a bright new era for mutantkind - paradise after years of persecution. But even mutants must deal with monsters in their midst, and Victor Creed is perhaps the worst. One of the first acts of the Krakoan Quiet Council was to exile the savage Sabretooth to the pit beneath Krakoa, locked away in an endless d...