A behemoth pirate ship is captained by a pirate with a fat price on his head. And out for that head is Amala, Naamaron’s greatest swordfighter (according to Amala). The odds are against her, but that’s the fun . . . if only the ghosts of Amala's past would shut up and get out of the way!
You want to know if you should buy this book? I am. Even if I have to get a digital copy, this is the kind of book I’ll go buy off the shelf to support the people that made it. I want more and if you read it, I’m betting you will too. Here’s to hoping this miniseries becomes a full series, because it really deserves it and there are so many directions to go in with the world that Horton and Dialynas have created. So many great stories could be told and there’s so much left that Dialynas could create with his art. Read Full Review
"Amala's Blade" #0 is an exceptional peek into a world fully in motion. Horton and Dialynas waste no time in packing as much fun and action into this book as they can. The foot goes down on the pedal and doesn't relent and yet everything remains crystal clear. The visual storytelling is professional and kinetic, Dialynas is a natural master at controlling panels. His fluid style of action makes this energetic story come to life in an entertaining and mesmerizing way. This issue's contents may have originally seen light in "Dark Horse Presents" but after people read this they will anxiously be awaiting the first proper issue of the series in April. This is female-led swashbuckling fun for the whole family. Read Full Review
Amala's Blade #0 is a very unique comic, taking elements from many different genres to make something special. This issue introduces the main character in a very appealing way, and does so with exciting bouts of action and suspense. It is a bit of a different taste, so it may not be for everyone, but if you are looking for something out of the ordinary give Amala's Blade a shot. Read Full Review
Amala's Blade doesn't break new ground here but it has a sense of fun about it that could be a bit infectious as it progresses. Amala's explored about as much as you'd expect from an issue like this but we get a few ideas of what defines her in the present and some of the troubles she's had in the past that has lead to this. With some good dialogue, an ease of banter and some fun quirks to the world that we see here with its pirates, steampunk and ghosts, it's all brought together with some fun artwork that gives it a bit of weight and is reminiscent of how I felt about some books years ago like Grimjack where it was presenting a bulkier and obviously less than clean world. With the team working on this, I can definitely see some potential if they work what they have here and give it a deeper world and expand the cast in the right way. Read Full Review
An intriguing concept Amala's Blade does set the groundwork for a promisingly amusing title. Nothing stood out as too griping though, but there was a feeling of wanting more after finishing the book. As a number zero issue, there is much to be said for establishing characters, but there is a reason most publishers release a number zero after a few issues into the series: there is not much investment. I do think Amala's Blade has potential. Between Horton's personable writing and Dialynas's action scenes there's plenty of talent, and who doesn't like the idea of an assassin who takes control of a pirate ship. Who would win, a Pirate or an Assassin? How about a Pirate Assassin! Read Full Review
i gave this one a chance, and at times i was enjoying it. However, too many "?" moments had me wondering about the writer and art was not for me. While the art has its moments, other times it was too messy. There is some potential here, but i don't see paying $3.50 for future issues.