"LOST COASTLINES," Part Three
A dark shadow from Fabian's past closes in.
The heroes are bold. The bad people are BAD. The women are exotic and beautiful. And the action is white knuckle. Five Ghosts is and continues to be a masterful piece of amazing with a side of awesome added in. If you are not reading it, you need to be because you are missing out. Barbiere and Mooneyham are making magic in this tale. Read Full Review
Overall, this is a great, well rounded action adventure book with outstanding characters and stories that leave you wanting more, I highly recommend anyone picking up the first five issues then continuing on with Fabian on his journey! Read Full Review
We're going to keep recommending this one until every single one of our readers have checked it out " it's that good. Read Full Review
While I wish I would have gotten to experience how the five literary ghosts play into the story,this issue had more than enough going on to keep my attention and make me want to come back for the next adventure. Read Full Review
Five Ghosts blazes a trail through what I like to call a pulp revival. There are so few comics out there that take us to beautiful locales, treat us to engaging complicated characters, and have thrilling adventures with larger than life supernatural elements. If youre not reading it, well shit, I really dont know what youre waiting for. Read Full Review
At issue's end, I am so excited for the lady pirate with a ghost of her own to appear. Not only does she seem like a great character, but she deepens the mythology of the dreamstones. How did she get her ghost? Is it Sinbad? Is Fabian going to wake up? Despite my complaints about the issue, it's geared the series up for a winning Issue #10 " and with serial storytelling, sometimes that's the most important thing for an issue to accomplish. Read Full Review
. . . $3, 13pgs + 9pgs of sketch + 2pg title page? B grade cover, for flavor. All ADs @ back! . . . Unfortunately this is the 2nd 'critical failure' issue ive seen from 2 ghosts. Almost half the issue is 'how-to' sketching, which almost works as flashback, but since the artist left the guidelines its just crap. Plotting is absolutely awful, as the issue jumps around so much it made me sea-sick (congrats if that was the intent). Also, i feel like we skipped and issue and plenty of needed action in the middle of this one! This issue makes me regret not jumping off after issue 5, #6 was bad too.