As for the art of Marco Castiello and GG Studios, I'm not sure how well suited it is for such a supposedly grounded story. Castiello's slightly exaggerated pencils would feel more at home in a book like Avengers: The Initiative. Actually, Marvel might want to keep him in mind next time Stefano Caselli needs a break. It's not bad, I just don't feel it serves the story well. One segment has a Skrull hunting humans in the confines of Stark Tower. This segment should carry a horror/slasher movie feel, but the proper interplay of shadow and camera angles is never there. Juan Doe's cover, though exaggerated itself, is a much more fitting example of how this story should look. Read Full Review
Unfortunately, after three issues, I'm left with almost no desire to see what the fate of these characters is. Whether or not they survive doesn't really seem to make a difference. The concept was worth a shot as an experiment -- "Cloverfield" in the Marvel Universe -- but unlike its predecessor, it seems increasingly unlikely that it's going to be an unexpected success. Read Full Review