Ultimate Fantastic Four #22

Writer: Mark Millar Artist: Greg Land Publisher: Marvel Comics Release Date: August 10, 2005 Critic Reviews: 3 User Reviews: 1
7.3Critic Rating
4.5User Rating

The Fantastic Four are being pursued by the most unlikely of enemies on an alternate Earth - the Marvel Zombies. And the only ally they can turn to is...Magneto?

  • 8.0
    Comics Bulletin - Jason Cornwell Aug 16, 2005

    Any doubts that I had about Greg Land's new style went completely out the window when I hit this issue's absolutely gorgeous double-page spread. That has to be one of the best visual introductions that a character has ever received, and this is doubly impressive when one considers that character in question doesn't even show up until after this attack has ended. In fact, this issue is full of lovely visual moments, from the chaos where Reed works to escape his evil counterpart, to the wonderful moment where readers discover that Spider-Man is one of the infected. The panel where the Hulk smashes has way into the comic is also an amazing piece of art, and while the last page is essentially a repeat performance of the final shot of the previous issue, how can one not love the sheer evil that is projected by this closing image? Plus how can one not love how the art completely got into the spirit of Mark Millar's idea of a zombified Marvel Universe, as the various close-up shots of var Read Full Review

  • 8.0
    Comics Bulletin - David Wallace Aug 15, 2005

    One slight criticism could be that this is very much a "Reed" story, with the other team members relegated to virtual cameos in their own book. However, this looks to be remedied in the near future, as the closing pages of this issue begin to show the further ramifications of Reeds hasty, impulsive construction of his alternate-reality transporter, and set up an excellent cliffhanger for next months concluding issue. Its worth noting here that this arc has commendably been kept to only three issues, when other writers (or, more likely, editors) would pad it out to five or six in order to make it saleable in a collected format. Whats more, this shorter story format allows Millar to skip any unnecessary decompressive storytelling and, as a result, the story skips along at an excellent pace. Millar has shown with his first two issues that hes got a real aptitude for writing this team, as each installment features a winning mixture of mind-bending ideas, larger-than-life action, Read Full Review

  • 6.0
    Comics Bulletin - Shawn Hill Aug 12, 2005

    defined in every zombie story, and quickly). And is that initial carrier/invader meant to be a version of the Sentry? Or someone even more familiar? Read Full Review

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