Ho hum, another great comic from Warren Ellis. By now you should know what to expect from the author, and if youve liked anything hes written in the past you should enjoy this book. If youre going to read one of the two helpings of violence Warren Ellis treats his readers to this month, Red should be your pick. Read Full Review
This is my favorite start to any of Ellis' minis so far. There's better characterization and solid action from start to finish. I can't wait for part two. You should all go buy this. What are you waiting for? Go. Waitaminute. Read the rest of the reviews today. And maybe go buy something. This ain't a charity you know. Read Full Review
The problems with the book are mostly minor, and could end up doing more good than harmdepending on the direction Mr. Ellis takes. It's certainly a better cinematic experience than The Ultimates this week, so if you have yet to make it to the comics store, pick this one up instead. Read Full Review
You can sense something better fighting its way to the surface, and the hope for that carries RED past its shakier elements. The central notion demands some really first-rate material which the script delivers about every third scene or so. In those moments, the over-the-hill spies concept becomes delightful fun, with our chosen guides smiling gleefully at us all the while. But between them, we’re marking time: relying solely on the stars’ presence and the relative novelty of the concept to carry the day. I spent the whole movie hoping it would. The disappointment at its comparative failure stings worse than a bad movie might, because RED really had the chops to go the distance. Somewhere along the line, it wandered off the path and despite its Herculean efforts, never quite got back to where it started. Too bad. Too, too bad… Read Full Review
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