Green Arrow #36

Writer: Ben Sokolowski, Andrew Kreisberg Artist: Daniel Sampere, Jonathan Glapion Publisher: DC Comics Release Date: November 5, 2014 Cover Price: $2.99 Critic Reviews: 8 User Reviews: 4
6.4Critic Rating
6.2User Rating

Green Arrow can hardly catch his breath as he returns to Seattle to find new allies and a new mission. Some things never change, though, as Ollie is making new people want to kill him!

  • 8.5
    Weird Science - Eric Shea Nov 10, 2014

    I'm really loving this new Green Arrow and while I have some problems with this book just saying character names nonchalantly like we're just supposed to know who they are, I can get behind them attempting to wrap them in a sort of mystery, even if it's annoying for a monthly wait.  Daniel Sampere has definitely kicked his art up a notch this month and the introduction to all these characters definitely makes me geek out of control a bit.  It's a good time to be a Green Arrow fan because this creative team is bringing the fun back and making this title something to get excited about. Read Full Review

  • 8.3
    IGN - Mike Logsdon Nov 6, 2014

    Daniel Sampere seems to be getting more comfortable with these characters, and his action sequences are easy to follow and fun to scan through. That said, some of his faces come off as rubbery from time to time so hopefully the consistency of the artwork will continue to improve in the issues to come. Read Full Review

  • 7.5
    Nerds Unchained - Michael Bowie Nov 7, 2014

    Green Arrow is far from perfect right now. There are definitely still things I dont like about the books new direction, but this issue was absolutely an improvement over the last. I do have to say though, its a very strange feeling to be reading a main line DC Comic and find myself wondering what (if any) implications the comic might have on the TV show, and I definitely had that feeling with the villain reveal at the end of the issue (a reveal that plays nicely into a theory I have about where the current season of Arrow is going). Hopefully things will continue on this trajectory and just keep getting better. Read Full Review

  • 6.5
    DC Collectors - Kort Johnson Nov 11, 2014

    Hoping the cliff hanger puts a spark in the next issue and drives this title in the right direction. Read Full Review

  • 6.0
    Infinite Comix - Dan Gehen Nov 6, 2014

    Green Arrow may not reach the heights of Mike Grell's, Kevin Smith's, or even Jeff Lemire's run, but what it does offer is a solid, meat and potatoes superhero story. The book does not try to reach beyond its capabilities, but instead continues to build a foundation with much room to grow. Hopefully, the series can continue to build upon itself in terms of artistic and narrative quality, but as it stands now it is just merely okay. Read Full Review

  • 6.0
    Newsarama - Jake Baumgart Nov 6, 2014

    Since Andrew Kreisberg and Ben Sokolowski took over the title, the characters from Lemire's run have been shuffled off to tropical islands and popular characters from the CW's Arrow tv show have taken center stage. Even artist Daniel Sampere's Oliver is looking a little more Stephen Amell. It's fine (and common in our day and age) that the movies/tv shows dictate the direction of their source material, but what really derails this issue is the clunky exposition. Read Full Review

  • 5.0
    Comic Book Resources - Greg McElhatton Nov 7, 2014

    In the end, it's hard to dip back to middle of the road when you've had such an amazing lead-in. I understand why this creative team sounded good to editorial -- Kreisberg and Solokowski work on "Arrow" after all, and Sampere and Glapion draw very much a house style of safe looking art -- but even with a hit television show, a comic needs to be more of a draw than being all right. This can't just be "Arrow"-lite, it needs to give readers something particularly exciting or attention-grabbing to make them want to read more. After two issues, I don't see that on the horizon just yet. So far, "Green Arrow" is slipping into the realm of forgettable comic books, and that can prove to be a sales disaster over time. Here's hoping something exciting happens soon. Read Full Review

  • 3.5
    We The Nerdy - Spencer Maxwell Nov 7, 2014

    Daniel Sampere's art is serviceable. It's too light tonally, and overly smooth. His work is reminiscent of comics from the 90's. The biggest issue with his work are the action sequences, it seems as if panels are missing in between. Running from 25 feet away turns into a punch directlyafter. There's no flow as each motion jumps forcibly towards the next. It's hard to frame what's going on when there's no flow of motion. Read Full Review

  • 7.0
    Al B. Harper Jan 20, 2015

    The in your face addition of Felicity to "Team Arrow" is a little too forced, quick, and neat and tidy. I get why the new creators were chosen but how about a slower build up to the merger of the two worlds. I mean we just got off of a great arc that was nothing like the show. Art is better than the previous issue.

  • 6.0
    Supes' soups Nov 6, 2014

    I'm not digging the new direction. I get the people responsible for the show Arrow are now writing the book but please don't make it too obvious. The sudden emergence of Felicity Smoak is evident of that because she is drawn similarly to the girl who plays her in Arrow. The story has also taken a few steps back from Lemire's run and that is no good thing. The art is good but it doesn't stand out as unique in the DC lineup like Andrea's art did. I'm not going to say the book is getting as bad as Nocenti's nonsensical run but I can see it going there. I'll stick with this book for a little bit longer because Green Arrow is one of the more intriguing DC characters. But if we're getting mechanical polar bears as villains again, I'm out.

  • 6.0
    Afre May 31, 2016

  • 6.0
    Redeadhood Nov 15, 2014

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