With the appearance of four giant, alien Signalmen, the JLI must split up to investigate the mysterious cavern beneath each one. Will the individual teams be able to handle what hides in the dark? Or will it be too late by the time the next phase comes into play?
As we finally get an issue that looks at these characters it is a shame that the plot begins to show it's weaknesses. However Jurgens delivers some great character moments which are backed up by some fun art by Lopresti. It may not be the best book in the 52, but it is doing something different with it's light hearted tone. Although it has some minor problems it is still the most fun iteration of the Justice League franchise. Read Full Review
The series is still far from being a top-tier title with it's story, action and pacing problems. But the characters are enjoyable enough by themselves to make the reader want to keep reading and the art is excellent. DC fans will enjoy it, particularly those interested in teams and more dialogue driven stories rather than solo-act series full of action. Read Full Review
JLI is shaping up to be a nice read that I enjoy each month. It is just taking its sweet time in setting up the cast and story. That is really the only lasting negative comment I have on the series. By keeping the action to a minimum, limitations in the artists ability to fully display action is removed; by giving us more character development the writers are giving us more reasons to care, and by elevating the plot to bigger things we are provided with a reason to continue reading. JLI is still not essential reading but the job is being done. The job is being done adequately enough that I don't mind spend $2.99 a month, nor to I mind taking 15 minutes of my day to follow in these exploits. It is a solid, ensemble based comic that keeps moving up, and hopefully will become essential reading. Read Full Review
Plain and simple: this is a fun book. Jurgens and Lopresti continue to explore the new world of these Justice Leaguers, and they're bringing some new threats to the sandbox. The odd mix of characters is starting to develop nicely and there are some gems starting to shine, so I'm looking forward to more, especially with an axe swinging baddie waiting to take on the team. Read Full Review
The art work was nothing to complain about and the cover's imagery was taken from The Dark Knight movie. This is the perfect tale for you if you are looking for something simple and fun. Read Full Review
Aaron Lopresti brings the goods this issue, getting to draw a wide variety of locales and creatures with the team split up across the globe. The artist excels in facial expressions and careful line work, which is displayed prominently through the book's various scenes. The only place Lopresti really falters is when the panels call for a much wider view of events. Characters lose detail and the panel becomes muddied with too much color and too little definition. Luckily, Lopresti's layouts avoid these angles for the most part and JLI #3 remains aesthetically pleasing throughout. Read Full Review
A pedestrian read in almost every way, at times almost blatantly poaching off old storyline formulas. It so sincerely and desperately wants to be up to par with the majors, but the spark just isn't there. Read Full Review