THE EPIC FINALE! As a massive mecha battle rages across Metropolis between John Henry Irons and his fierce rival Charles Walker III, the ultimate sacrifice is made to ensure Metropolis's clean- energy future will live on! Life, death, and a new tomorrow are all in play in this final chapter of Michael Dorn and Sami Basri's Steelworks saga!
Basri and Cifuentes deliver some fantastic art throughout the issue. The visuals have fantastic action on every page and beautiful details that engaged me with every moment. Read Full Review
The final issue of this miniseries has the biggest threat yet for our heroesa giant robot Steel armor, remotely controlled by deranged weapons manufacturer Charles Walker II. He's a rather cartoony villain, but secondary villain Silver Mist has a slightly more sympathetic backstoryone that plays a key role when he decides to switch sides at the last minute and assist the floundering super-family against an enemy that seems to have their number in every way. Read Full Review
I'd read more of these two. I'd read more issues from this team. I have no idea how this series sold. But it was a winner in my book, a sort of modern comic done with some classic comic flair. Lovely art. Read Full Review
Steelworks #6 brings the mini to a close with surprises, big action, and a satisfying conclusion to tie up all the loose ends. In retrospect, Dorn's first outing as a DC writer is solid, and the art team's efforts elevated this story to be one of the better Dawn of DC offerings. Read Full Review
Steelworks began with a great deal of promise. Dorn introduced complex themes and fully developed most of the characters in relation to the story. The series stumbled at times, but stayed largely consistent through five issues. Unfortunately Steelworks #6 doesnt fulfill that early promise as the final issue lands with a bit of a thud. Read Full Review
Dorn's work warrants another crack at Steel. Hopefully next time with a stronger villain or two. Read Full Review
Steelworks pays homage to John Henry Irons as a character and it lays the groundwork for plenty of interesting territory to cover should DC decide to do so. Read Full Review