"Karai's Path," part 4 of 4. Tokyo is ablaze as a gang war spirals out of control. Karai returns with a secret weapon, but will she choose a path of peace or war? And what will that choice mean for the TMNT?
Bullet points:
* The conclusion to a new TMNT classic from Erik Burnham and Sophie Campbell!
I really enjoyed this four-part story overall, the only thing I was concerned about was it trying to make Karai too much of a “hero” type character, but this issue firmly rooted her as still a very “bad guy” type role. It was fun to root for her a little bit, but by the end of TMNT Universe #15, the reader understands that she is still a ruthless killer that has no qualms about killing anybody or anything. Karai is on a new path and it is not a good one if you are a Teenage Mutant Ninja Turtle or someone that happens to be standing in her way! Read Full Review
The artwork is damn powerful and I had to dive into it, but it serves a story that has grown as it has progressed. TMNT Universe #14 closes off the Karai arc with one of the best issues of Universe so far, as the ex-leader of The Foot and her growing team not only complete their task but set themselves on a trajectory that will be sure to make huge waves further down the line. Maybe it would have been better as a whole and not in pieces, but it's been another strong arc that more than justifies the existence of a second TMNT title. Read Full Review
Despite an unhealthy dose of expositional dialogue, this issue still finishes the series' strongest arc with a bloody (and wonderful) bang. Read Full Review
Love seeing Karai get her revenge.
resolution in this issue comes fairly easy.
though the end-game is satisfying.
the conclusion really did remind me a LOT of Kill Bill vol. 1.
somebody owes Quentin Tarantino a check!
liked the conclusion of the back-up story a whole lot.
Leonardo's really gonna have his hands full in the future.