The right thing to do is never the easy thing, and convincing others to help you is even harder. An empath and a dream spinner have 24 hours to break into the forbidden temple dome city of the Magnificent Leader to rescue the only person who can save the world and kill the god who is hell-bent on destroying it.
In a future where most of humanity lives in slums, dreams can become reality, and thought crimes can get you killed in Napalm Lullaby #2. Read Full Review
Napalm Lullaby follows up its thrilling debut with a more grounded story that introduces readers to the quirks behind the comic's main cast of characters. Instead of fast-paced action, this issue treats us to a more intimate look into the hopes and dreams of heroes looking to take back their world. Read Full Review
While the world building still needs some work Napalm Lullaby #2 moves this series in the right direction to tap into the potential the setting has. Read Full Review
Breadcrumbs are being dropped but that may not be enough for everyone. The audience is being kept at a distance and there are a lot of unknowns. Despite being two issues into the series the characters are still mostly blank slates. I appreciate the faith in the audience to put the pieces together, but I would also value having more to invest in beyond generalities. As a fan of this creative team, I have faith my investment will grow as the story develops but this may end up being a comic that is best experienced in trade for others. Read Full Review
Napalm Lullaby #2 improves on its debut by helping fill out just a bit more of its world, but we're still lacking a great deal of context that would generally be needed to truly push this narrative forward. Read Full Review