Roll for initiative! Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest...
The Last Session captures the appeals of TTRPGs through its characterizations, the organically developing plot, and the complications of creative self-expression. Read Full Review
The characters feel like real people, and I felt an immediate attachment to them when I started reading this story. The art is lovely and celebrates the diversity of the group with living, breathing characters. Read Full Review
THE LAST SESSION #1 is an interesting mix of slice-of-life millennials finding a bond through RPG that lasts them through High School and beyond. The art is refreshingly appealing, but the characters may be an acquired taste. Read Full Review
An old RPG campaign revisited " but with a brand-new character in the mix! Read Full Review
Even if you're not into tabletop roleplaying, it's easy to appreciate The Last Session #1. It captures the feeling of introducing a new individual to an established group and how it can throw things off. But, even with that clear, the characters are still all very inviting and friendly making me want to throw dice with them, just maybe not in an RPG. Read Full Review
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