Powered by CERN's Large Hadron Collider, the Druid unleashed his spell, changing everything. Navy Seal John Murphy was at ground zero and is the only one who remembers how the world used to be...or is he? Murphy's intent on killing the Druid and setting things right, but another player has entered the game, and now Murphy and his team have a surprising new threat to deal with.
In conclusion, Unnatural Order #3 is a little better than issue #1, but not as engrossing as issue #2. The art continues to impress. And the characters have grown on me. But it just doesn't seem to live up to its full potential. And it should definitely showcase its compelling main villain more often. Read Full Review
The quality of this issue dropped a bit. The pacing wasn't as good as the previous issues. They should have gone through the veil a lot earlier. There's a whole bunch of monster battles in here for no reason. The guy that gets changed into the vampire was never introduced earlier. The woman in the beginning and the adjoining scene are not picked up again. There's a whole bunch of problems from a storytelling perspective.
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