Rating | Collected Issues | Reviews |
---|
9.0
|
The Private Eye #1 | 21 |
8.7
|
The Private Eye #2 | 12 |
9.1
|
The Private Eye #3 | 7 |
9.2
|
The Private Eye #4 | 7 |
8.9
|
The Private Eye #5 | 3 |
9.2
|
The Private Eye #6 | 3 |
7.8
|
The Private Eye #7 | 3 |
8.5
|
The Private Eye #8 | 4 |
8.6
|
The Private Eye #9 | 2 |
8.0
|
The Private Eye #10 | 1 |
I found this completely randomly advertised in some Image comic from 2015 and was glad I did. A very immersive read, with good world building and interesting concepts.
This is a really fun read with some wonderful Marcos Martin art that's impeccably colored by Muntsa Vicente. Seriously, I cannot say enough about the coloring job Vicente did. The colors pop off the page in every sense of the word, backing panels that were full of nice little details about the art and culture that influenced the creative team.
BKV does his thing here, building out an America sans internet, set sometime 40-50 years in the future. The concept of the nyms, the alternate identities worn by the citizens of future LA, used to move throughout the world anonymously, was particularly interesting to me, and touched on some good ideas about the importance of privacy. By showing us a world without internet, it allowed the story to work as a partial commentary on internet addiction, which is quite the interesting trick from Vaughan as well.
And that leads me to my biggest criticism: I don't think Vaughan goes far enough delving into these interesting ideas he presented, almost choosing to nod and wink at them instead, rather than offer any solutions. I'm not sure the book really had the space to do a deeper dive into these ideas, but it did leave me wanting Vaughan to go a little further into the topics presented. Still, this is a mostly minor quibble, one that's easily overlooked by the sheer creativity of the world on display and the clever inversion of the classic noir tropes.