Tom Shapira's Comic Reviews

Reviewer For: Multiversity Comics Reviews: 28
7.0Avg. Review Rating

Fine so far, but if this series wants to be more than meets the eye it should transform its pacing a bit.

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Simon Gane proves rather apt at the family-drama and character-acting aspects of the story, there's a nice silent short exchange on the plane involving peanut packets. But his work, and also that of colorists Ian Herring with Becka Kinzie, is rather like furnish here: finishing this issue I just don't get the urge to read-on anymore.

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I wish this series was as deep as it was fun to look at.

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It's well-made enough, especially on the art's side, but the story feels more a like promise for something better to come.

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Strong storytelling trumps not-as-strong art.

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My single complaint is with how short it all is: next issue is set to be the last and I just want more and more; I want to live in Fiffe's world, to see his take on these characters and this setting.

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Fun to read in single issues, and probably even better when re-read as a whole.

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Whether in Earth or in Hell, "Teenage Mutant Ninja Turtles" continues to impress.

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This comics is hard as iron!

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There are ups and downs but overall it is more fun than not.

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Art, thy name is "Go-Bots"

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Good ideas alone do not make for a good story.

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Good writing and fun art, but the story as a whole seems to lack focus.

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There's fun to be had, but the action needs to rise above itself.

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While the actual artistic craft is in there, as well as future potential, this issue simply fails to excite.

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Sophie Campbell shows everybody how to get things done.

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Calling all readers, calling all readers! You do not want to miss this one.

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The art is very good, but the plot defiantly needed another pass-through.

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As good as any issue of Giant Days, which is to say - damn near-perfect.

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Despite playing in the same old ballpark this issue still finds something interesting to say about the characters while delivering the goods in terms of mayhem.

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The art's good and the story is a breezy enough read, but this wouldn't give the chills even for a seven-year-old, nor will it teach them any aspiring lessons.

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A demolition derby of a comic, and proud of it!

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This isn't exactly Mad Max: Fury Road, probably closer to Thunderdome

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This series really needs to start providing some answers before it features any more questions; still, fun is fun.

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With strong fundamental storytelling and functional (but unexciting) art this issue reminds you of old glories but doesn't quite reach them itself.

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Fun it might be, but it needs to be even more fun if wants to get over the dull protagonist.

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At 36 story pages It's not a bad package and one that's obviously pitched at a younger audience than myself, but the lead story is simply not strong enough.

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Despite my initial concerns this issue is more than a publication gimmick. The art is definitely the main attractor here, with writing that seems uncertain of its tone and point, but there's enough interesting ideas here to make it worth a read.

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