In a post-apocalyptic American landscape controlled by roving marauders and suspicious death cults, the ax-swinging hero, Rider, risks all in a search for his wife. He joins a rebellious group of wastelanders in a quest to take down the mad scientist Father, who seems set on bringing complete destruction to the world.
o From the creator of D4VE and Marvel's Secret Wars: Battleworld.
Death Orb #2 dresses up the familiar wasteland concept with fine art and cohesive styling. A visual feast for almost any comic lover to enjoy. Read Full Review
Death Orb is expanding on its initial issue well here as we get Rider falling in with a new group that will put something useful in his hands in order to take down Father and save his wife. The wasteland material is decent but familiar, saved by the brutality of the fighting and the action itself. The time spent with Father and his group is intriguing but it left me wanting a lot more context and understanding so they can be better realized villains – if that's what they are. Aragorn's artwork is really enjoyable here and with some good layouts to keep the flow smooth it delivers a solid experience. Read Full Review
Overall, this book is one to keep your eye on. I'll be following this series to watch how it unfolds. Enjoying the art and story, I'm pretty sure this will be one of my favorite stories by the series' end. Read Full Review
The characters in this book definitely have personality, the story has a solid foundation for a good series, so if you are looking for a short series to that could find interest from fans outside of normal comic readers, and could easily be adapted into a movie script Death Orb could be one to keep an eye on. Read Full Review
What action is included is competently done, but there's just not enough substance or flair in this comic to be truly memorable. Read Full Review