Halo: Escalation #10
| Writer | Brian Reed |
| Artist | Rob Lean, Ricardo Sanchez |
| Cover Price | $3.99 |
The Master Chief returns in "The Next 72 Hours" part 3! What happened to the Master Chief immediately following the events of Halo 4, and what do those events mean for the future of the crew on the UNSC Infinity? Halo lead writer Brian Reed (Amazing Spider-Man, Ms. Marvel) and Ricardo Sánchez reveal all in the thrilling conclusion to this Halo event!
CRITIC REVIEWS Back to Top
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9.1
The Daily Crate - Keri Honea
Sep 24, 2014Halo: Escalation continues to deliver, and it continues to be one of my favorite comics each month. I'm certain the reason is only half because I'm a diehard Halo fangirl. The other half is because it's brilliantly written and drawn. Read Full Review
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8.0
Unleash The Fanboy - Eric Bridges
Sep 24, 2014Halo: Escalation #10 is a great ending to a short arc. Read Full Review
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7.6
Geeked Out Nation - Jideobi Odunze
Sep 24, 2014While Halo: Escalation #10 leaves much to be desired when it comes to the conclusion of "The Next 72 Hours" and what this means for the future of Master Chief, it's hard not to say that this wasn't exciting. It's the little things you discover and the fast paced action that keeps you coming back for more. If you've been wanting to see Master Chief make his way back into a relevant role in the Halo comics then this is worth picking up. Just hopefully the next story with him in it gives us more insight as to how he ends up where he is in that desert before Halo 5. Read Full Review
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7.5
Buccaneer Book Reviews - Zafar Khurshid
Sep 27, 2014The overall story of this issue isn't something to write home about. I'm probably being generous because of my weakness of MC. Let's see if the next few issues pick it up a notch. Read Full Review
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7.3
IGN - Jesse Schedeen
Sep 25, 2014This issue opens with a brief but effective flashback to John's past before resuming the seemingly unwinnable battle with the Didact. This has developed into a conflict that would have been worthy of a game. I wish the art was more adept at channeling the games, though, as it tends to feature flat perspectives and washed out colors. Read Full Review
USER REVIEWS Back to Top
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