John Constantine has been to Hell so many times it feels like home-and he knows that it's no place to leave two scared little girls trapped. He's got one shot to save Oliver's kids, but he'll have to fight Faerie, Blythe, Papa Midnite and a host of even worse things while he tries to fix this latest mistake.
Regardless of what's coming, this has an excellent run with a well written and beautifully drawn final issue. Read Full Review
Constantine: The Hellblazer ends solidly enough as it brings this arc and this series to a close. I love having Constantine as a part of my regular reading rotation and the team here did a really good job with it over the past year while trying to walk the balancing act of being in the mainstream DC universe while leaning heavily toward its old Vertigo side. With a lack of superheroes and just some brief cameos before for some of the other magical characters, it largely stood on its own which was a huge part of its appeal for me alongside Doctor Fate and The Omega Men, a trio of books that gave me some great reading during their runs. I'll certainly be keeping an eye out for these creators in the future as they produced some solid storytelling and I'll definitely be back when Constantine is ready to take us through more of his slice of the world. Read Full Review
You may need to consult with your satanic accountant to comprehend this issue to its fullest, but it is a good story and a nice conclusion to the series. The characterization of John Constantine as a hapless dickhead was conveyed well, and despite what seemed like unnecessary padding over the last few issues, it's been a good read. Ever stop to think that Constantine is sort of the Ziggy of the magic world? A lovable loser who always mucks things up despite his best intentions. I want to see one-panel comics of John Constantine getting peeved off at a department store's Returns counter or being mocked by God. Get on that, DC! Read Full Review
Although it can feel a bit clunky in the middle, the payoff at the end is well worth it for anyone enjoys character development as well as high adrenaline action. There's no telling what adventures John Constantine will get into in future issues but Doyle and Tynion IV are writing it, you can be sure that it will be worth picking up. Read Full Review
Despite this being The New 52 finale, I really feel as though anyone can pick this up and enjoy it. Even if you have a casual understanding of the character, you can jump right in. Read Full Review
Constantine looks great with a very cool big idea to open the issue. Things wrap up adequately, but they fall into place too easily, making this a bit of a yawn of a read. Read Full Review
I stuck with it in hopes that it would be like in the beginning.
This Constantine run had a great beginning and held up for a while, but the ending, especially this issue, felt rushed and unnecessary. The solution to Constantine's problem was too simple for all the build up it had behind it and left this comic feeling half done.