Mighty giants stir across the land and, before their crushing might, nothing is safe. Badly injured after their encounters in the Demiplane of Dread and now lost in the frozen northern reaches of the Forgotten Realms, the Baldur's Gate heroes will be tested like never before. Roll for initiative, a new Dungeons & Dragons adventure begins!
• Dungeons & Dragons is seeing a renaissance with the release of the fifth edition rules in late 2014. Hundreds of thousands of players are returning to D&D or embarking on their first adventures and they're hungry for extra content.
• Jim Zub returns with a new D&D more
I am so happy to have these heroes back in the comics. This book is great read even if you hadn't read the previous series... but you should read them because they are great. Young and old adventures should pick up this brilliant comic book. Read Full Review
Capturing the energy of a well plotted campaign is no easy feat but Frost Giant's Fury #1 is so fun you can practically hear the dice roll. Read Full Review
Full disclosure: Nostalgia for the days of late night gaming sessions in a friend's garage fueled by Mountain Dew and Doritos may have colored this review a bit. That being said, I enjoyed this book thoroughly and the last panel has me itching for the next issue. I am all in on Dungeons & Dragons: Frost Giant's Fury. Read Full Review
What I liked the most about this comic is how easily the reader gets involved into the world. Writer Jim Zub creates an immersive world with very distinct characters. His writing style is strong, and it conveys perfectly with these characters. Artist Netho Diaz compliments Zub's writing. The characters are believable, the panels aren't overstuffed with detail, and the fight scenes are clean and fluid. Read Full Review
As a whole, this is yet another solid entry into IDWs Dungeons and Dragons resurgence. If youve been enjoying them up to this point, you wont be disappointed, and as said, new readers will feel more than welcome. Decent art and Zubs stalwart storytelling bring it all together, and make it well worth a new years flutter. Read Full Review
A good start for what I hope to be another great series. A few fumbles by a new artist getting their feet wet in a new series, but, as I've said with many a comic before this, it isn't enough to ruin the whole issue for me. Good writing and solid art make for a fun read for any fantasy fan. Read Full Review
This first issue was everything to be expected of an introduction to a new story (campaign). You'll see the wintery world the heroes are thrust into, the state of their mental and physical health through dialog and recap, meet a new ally and finally get a glimpse of the approaching giant evil, literally Evil Giants. I enjoyed this issue as a continuation of the series and as a new adventure separate from the previous issues and want to see what part our heroes will have. Make sure to read all the pages of this book as there is a character sheet for the mighty Minsc! Read Full Review
Overall, the issue is a good start to a new arc. The writing is solid (I've come to expect great things from Jim Zub when he's behind a fantasy tabletop game comic), and the artwork is excellent. Read Full Review
Ultimately, this is a really enjoyable issue even if it isn't the most nuanced or unique. Itconveys the deep love the creators have for their work and this is the kind of fair that fans of the genre know and love too. There isn't anything hugely spectacular, but it is a fun ride that hits all the notes we have come expect. If this kind of stuff is what you love, chances are you will enjoy this too. Read Full Review
The book looks good and I could see myself liking the characters, as I got to know them, in future issues. There's a battle scene, but otherwise there's not much happening other than watching the team try and regroup after a crushing defeat in the last series. There's a bit of a tease at the end of the issue, but what it means and whether past readers would get more out of it, I don't know. That may be the biggest knock against the issue, as I feel there isn't much here, plot development-wise, for newer reader like me. Read Full Review
What I like most about Frost Giants Fury is that it doesnt take itself too seriously; too often in the D&D franchise (especially in some of the video games), theres a dour-faced seriousness that sucks the fun out of the proceedings. By contrast, FGF keeps things light and quick, and makes for a great read. Read Full Review